Hi,
No, Sim City was not written in Visual Basic. It was written in C which 
is not uncommon for comercial games. In my experience most game 
developers, most commercial developers that is, don't consider Visual 
Basic that good of a programming language for developing games. That is 
why Activision, Nintendo, and the rest all use C or C++ for their games 
and game engines.
<Smile>


Ryan Smith wrote:
> Hi,
> Being sighted, I still can't figure out how someone could make that kind of
> game exactly alike it without taking away alot of features. I have started a
> game similar to it, however when placing objects, you have to pick what
> square you want it on, so you have to walk around, find where you want and
> and build.. of course there will be much more than that, but that is how I
> would make building accessible... I guess you could also input the (X,Y)
> axes's. I didn't even bother looking over the Sim code, its more than likely
> not in VB.. I am also considering making dream city (the game I was talking
> about) accessible to the sighted as well, although my graphics are worse
> than my sounds! Also, I joined X-Sight as a developer...
>
> Thank You
> -Ryan Smith
> Head of RS Games/X-Sight Developer
> www.rsgames.co.nr
> *SDM boss and sp are taking much longer than expected... very sorry for the
> delay.*
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