Hi Dark,
Donkey Kong and Pitfall are really possible. I've actually thought 
trying one or both of those games using the Monty Engine.
Even the newer Donkey Kong games like DK 64 is not out of the question.


Dark wrote:
> Hello Nicol.
>
> Load runner is I believe, actually an old game developed in the 80's for 
> tapedrive computers such as the Zx spectrum, (or in the case of Ian's 
> version, tthhe aple).it seems to have been very popular, and has recieved a 
> good few sited remakes I believe.
>
> as Ian says, i believe it's deffinately a game involving quick reactions, 
> but as we all know that's not a problem in audio. the main trouble that 
> occurs to me with Load runner though, is the problem of overview.
>
> the game is similar to monti, in that you play a character climbing ladders, 
> jumping betwene ledges and collecting treasures in 2D, but the main 
> difference is that you have the power to remove blocks in the ledges in 
> front of you. Monsters continuously charge streight at you, often with no 
> room for you to jump, so strategically removing the floor in order to make 
> them fall is your only defence. the problem is of course, once you've 
> removed the floor, you have a fairly big risk of trapping yourself in.
>
> the main difficulty that occurs to me with load runner in particular, is 
> that you really need a major overview of the entire map in one fell swoop, 
> so that you can know which floors are and are not safe to remove, and when 
> you need to wait for the monsters to pass you, and when it's safe to run for 
> it.
>
> I'm not saying this is an unsummountable problem, or that an audio version 
> of Load runner would be impossible, only that thinking about how the game 
> works, I can't personally come up with a workable solution in audio at this 
> point, sinse there's a very large amount of vertical and horizontal 
> information in the game to represent, which you need to be continually aware 
> of in a strategical sense.
>
> there are however quite a number of games in that style, which it strikes me 
> would be incredibly easy to convert into audio in a similar fashion to 
> Monti, such as Manic miner, jet set willy, Pitfall, or of course, the 
> original Donkey Kong game from the good old Nes, ---- not to mention more 
> modern games such as Prince of Persia.
>
> Perhaps Ian might considder doing one of those at some point? given Monti, i 
> deffinately can see how they would be possible in audio, ---- and it's 
> entirely probable that in the case of Load runner, there's something that 
> just hasn't occurred to me as well.
>
> Beware the Grue!
>
> Dark.
>
>
>
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