hey guys, This cops game sounds like it'll be a really good windows game when it comes out. I'm looking forward to seeing it when it's done probably in 2 years or so.
Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Josh" <[EMAIL PROTECTED]> Sent: Wednesday, September 12, 2007 7:07 AM Subject: Olds and news about the cops game > Hi Josh, > Here are the instructions from my original Cops 98 DOS game: > Drive your Police car through the city chasing bad guys! > Can you catch them before they leave town? > Fight urban traffic, old ladies crossing the road, and many other > nuisances, wile the crooks try to run away. > > Each game is played by one player at a time. > In order to play a game you use the arrow keys to steer your Police > car through the county of Middlesex. > The objective in the game is to catch the robbers before they run > out of town. > This may be difficult at first because of lack of knowledge of the > streets and locations on the map. > You always start a game in the parking lot of the Middlesex Police > Station in the center of the map. > > Police car controls: > You can use the following keys to control your Police car. > Up arrow moves the car forward one block. > Left or right arrow turns the car to face left or right. > Down arrow or s key turns the siren on or off. > Space bar honks the car horn to try to clear your way through traffic. > H key tells in what compass direction the car is facing. > F1 gives you a help screen. > F2 adjusts your sound settings. > F3 toggles x y position on and off. > Escape key quits the game. > > > Siren: > The use of your siren will speed you to the robbers. > But when you get close to them they will hear it and start running away > from you. > > Robber report: > You will get occasional robber reports from your dispatcher. > These reports are from witnesses and they can sometimes be wrong. > > Permitted blocks: > Your Police car can travel on any road in either direction, and can > make u turns at will. > You can also travel anywhere on parking lots and parks. > You cannot drive across county lines, or through buildings! > During traffic jams you are stuck. Using the siren and horn will > help clear a way for you. While you are in traffic you can not > move or turn. > > Map Coordinates: > For those who wish to know exactly where you are, you can hit the > f3 key to turn on speaking map coordinates. > The map is a fifty block square. Your location will be given in x > and y map coordinates. 1 x 1 y is the north west corner of the map. > The x number tells you how far east or west you are, with west > starting at 1. The y number tells you how far north or south you > are, with north starting at 1. > It might be helpful to plot your location on a > grid. You can get brailled graph paper to help with this. > > Streets: > There is a plan to the naming of the streets and avenues. > The avenues start with First Avenue traveling horizontally at the > north or top of the map, while the last avenue south is Seventeenth > Avenue at the bottom. > The streets are named after states in alphabetical order. > They travel north and south with Alaska the farthest west and > Maryland being the farthest east. > Like any old city there are a few streets that do not fit this > pattern. > > Once you get to know where the streets and locations are, you will > be able to head in the correct direction at the beginning of the > game or know how far the crooks are from you. > > > Now Phil: > For the windows version I am planning to include an entire police station > and target range. > Wow that sounds like Grisly Gulch! > But when you get a crime in progress you walk to your car, get in and > drive to the location where you get out and hunt them down on foot. > When you find them you can confront them and depending on who they are > they will surrender, or fight back. > Of course they may decide to get into their car and drive away in which > case you may have to stop their car by any means. > > I was hoping to start working on this game by now but development on a > Sarah update has taken longer than I planned. > Phil > [EMAIL PROTECTED] > > ----- Original Message ----- > From: "Josh" <[EMAIL PROTECTED]> > To: "Phil Vlasak" <[EMAIL PROTECTED]> > Sent: Tuesday, September 11, 2007 11:53 PM > Subject: Re: [Audyssey] any night football and other games > > >> Hi, >> >> I don't remember the cops game. Could you refresh my memory as to what it >> was about? >> >> Josh >> >> email: [EMAIL PROTECTED] >> msn: [EMAIL PROTECTED] >> AOL: kutztownstudent >> skype: jkenn337 >> >> ----- Original Message ----- >> From: "Phil Vlasak" <[EMAIL PROTECTED]> >> To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" >> <[email protected]> >> Sent: Tuesday, September 11, 2007 11:37 PM >> Subject: Re: [Audyssey] any night football and other games >> >> >>> Hi Josh, >>> As I worked on those DOS games I can tell you that there are no plans >>> for Any Night Football, but I am going to be working on a combination >>> Cops and Shoot windows game. >>> I hope to make windows versions of other PCS games too like Breakout and >>> Snipe. >>> Phil >>> >>> ----- Original Message ----- >>> From: "Josh" <[EMAIL PROTECTED]> >>> To: "gamers discussion list" <[email protected]> >>> Sent: Tuesday, September 11, 2007 11:02 PM >>> Subject: [Audyssey] any night football and other games >>> >>> >>>> Hi, >>>> >>>> Does anybody remember the any-night football for DOS? Is there a >>>> windows >>>> version of it? also what about the cops game for DOS and shoot97? Are >>>> there >>>> plans to make windows versions of those games? >>>> >>>> Josh >>>> >>>> email: [EMAIL PROTECTED] >>>> msn: [EMAIL PROTECTED] >>>> AOL: kutztownstudent >>>> skype: jkenn337 >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [EMAIL PROTECTED] >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [EMAIL PROTECTED] >>> >> > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
