it works just fine with the mouse--you can't move the mouse out of the game. Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "jason" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Friday, March 30, 2007 10:37 PM Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > Hello Richard, is there anyway with this new game that we can use the > arrow > keys to move the sub instead of the mouse, and can we have a key stroke > that > turns on the sonar, and a key stroke to pick up the treasure? > I am totally blind and there for I cant see where the mouse goes or does > the > mouse only move with the game? > I was just wondering if that could be done so we can playit as well. > I mostly use the keyboard not the mouse. > Sincerely, > Jason > ----- Original Message ----- > From: "AudioGames.net" <[EMAIL PROTECTED]> > To: "Discussion list for blind gamers" <[email protected]> > Sent: Friday, March 30, 2007 3:21 PM > Subject: [Audyssey] New Experimental Audio Game: Underwater > > >> Hi, >> >> Amongst other things, Sander and I (of AudioGames.net) also teach a >> seminar "Game Audio" to game design student at the Utrecht School of the >> Arts. Here we have given the students the assignment to develop a small >> audio game. I say small since they only have several weeks to come up >> with >> a game concept, create the sounds and program and test the game. In a few >> weeks time the students will present their work and the results will be >> published in the Experimental Audio Games section at AudioGames.net >> PlayCenter: >> >> http://www.audiogames.net/playcenter/index_exp.php (so here you can >> download all games) >> >> Three students have already finished their (mouse-controlled) audio game >> entitled "Underwater". Here's a description: >> >> *quote* >> In this audio game you command a submarine and are exploring the deep >> sea. >> With your sonar you navigate, and locate treasures. >> >> Use the mouse to move to the left and right. >> Press the right mouse button to move forward. >> Press the left mouse button to use your sonar. Now listen carefully! >> When you hear a low ping back, it means there is a wall. When you hear a >> high ping back, it means there's treasure! When you get near a treasure >> you will hear it tinkle. Find them all and dive deeper in to the sea! >> >> But be warned... There are rumors of sea mines in the sea. Some say you >> only hear them by a beeping sound... so watch out! >> *quote end* >> >> The students are very interested in your feedback and comments and tips >> to >> improve the game in the remaining time. You can download "Underwater" >> through this link: >> >> http://www.drawingnightmare.com/games/Underwater.exe >> >> Since the students are not a member of this list, please post all your >> comments and tips in the "Underwater"-forum thread at the AudioGames.net >> forum: >> >> http://forum.audiogames.net/viewtopic.php?id=1203 >> >> This way other students might also benefit from your feedback. >> >> Have fun! >> >> Richard >> >> >> http://www.audiogames.net >> http://www.game-accessibility.com >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
