it works just fine with the mouse--you can't move the mouse out of the game.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "jason" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, March 30, 2007 10:37 PM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater


> Hello Richard, is there anyway with this new game that we can use the 
> arrow
> keys to move the sub instead of the mouse, and can we have a key stroke 
> that
> turns on the sonar, and a key stroke to pick up the treasure?
> I am totally blind and there for I cant see where the mouse goes or does 
> the
> mouse only move with the game?
> I was just wondering if that could be done so we can playit as well.
> I mostly use the keyboard not the mouse.
> Sincerely,
> Jason
> ----- Original Message ----- 
> From: "AudioGames.net" <[EMAIL PROTECTED]>
> To: "Discussion list for blind gamers" <[email protected]>
> Sent: Friday, March 30, 2007 3:21 PM
> Subject: [Audyssey] New Experimental Audio Game: Underwater
>
>
>> Hi,
>>
>> Amongst other things, Sander and I (of AudioGames.net) also teach a
>> seminar "Game Audio" to game design student at the Utrecht School of the
>> Arts. Here we have given the students the assignment to develop a small
>> audio game. I say small since they only have several weeks to come up 
>> with
>> a game concept, create the sounds and program and test the game. In a few
>> weeks time the students will present their work and the results will be
>> published in the Experimental Audio Games section at AudioGames.net
>> PlayCenter:
>>
>> http://www.audiogames.net/playcenter/index_exp.php (so here you can
>> download all games)
>>
>> Three students have already finished their (mouse-controlled) audio game
>> entitled "Underwater". Here's a description:
>>
>> *quote*
>> In this audio game you command a submarine and are exploring the deep 
>> sea.
>> With your sonar you navigate, and locate treasures.
>>
>> Use the mouse to move to the left and right.
>> Press the right mouse button to move forward.
>> Press the left mouse button to use your sonar. Now listen carefully!
>> When you hear a low ping back, it means there is a wall. When you hear a
>> high ping back, it means there's treasure! When you get near a treasure
>> you will hear it tinkle. Find them all and dive deeper in to the sea!
>>
>> But be warned... There are rumors of sea mines in the sea. Some say you
>> only hear them by a beeping sound... so watch out!
>> *quote end*
>>
>> The students are very interested in your feedback and comments and tips 
>> to
>> improve the game in the remaining time. You can download "Underwater"
>> through this link:
>>
>> http://www.drawingnightmare.com/games/Underwater.exe
>>
>> Since the students are not a member of this list, please post all your
>> comments and tips in the "Underwater"-forum thread at the AudioGames.net
>> forum:
>>
>> http://forum.audiogames.net/viewtopic.php?id=1203
>>
>> This way other students might also benefit from your feedback.
>>
>> Have fun!
>>
>> Richard
>>
>>
>> http://www.audiogames.net
>> http://www.game-accessibility.com
>> _______________________________________________
>> Gamers mailing list .. [email protected]
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>> visit
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>> any subscription changes via the web.
>
>
> _______________________________________________
> Gamers mailing list .. [email protected]
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> any subscription changes via the web. 


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