Hi Søren
Think of it as the door partly open. You can not get through or get the 
objects inside without opening the door or doing an accio spell on the 
objects inside.
phil
----- Original Message ----- 
From: "Søren Jensen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, March 28, 2007 9:41 AM
Subject: Re: [Audyssey] The first floor in Sarah: Is this a bug??


Hi Phil.

Okay. So I can walk into these spaces and pick some of the itims up? Or is
it only things I can detect?

It clears up a lot of things. Thanks for your answer.

Best regards Søren.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, March 27, 2007 11:53 PM
Subject: Re: [Audyssey] The first floor in Sarah: Is this a bug??


Hi Søren,
This happens because I made the doors smaller than the door frames. So at
certain angles you can detect objects or rooms inside the doors.
And if one wall meets the corner of another wall there is a slight gap that
things could be detected through.
In the December 2005 public demo I had the penKnife in such a space so
people could detect it but not get it.
Being a developer, I could use the move through walls feature and grab the
penKnife.
smiles,
Phil


----- Original Message ----- 
From: "Søren Jensen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, March 27, 2007 1:27 PM
Subject: [Audyssey] The first floor in Sarah: Is this a bug??


Hi Phil and other.

I'm at the first floor in the Sarah game, and I have notest some strange
things: When I press the shift d to scan the corridor, I can sometimes find
rooms like the hospital, but if I walk clowser to it, the shift d scanner
can't locate it anymore. What happens? Is it a bug, or is it secret rooms?

Best regards Søren.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
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