Hi,

Do you know if remoting has been phased out as well? We had to make a poker 
game that could be played over the internet for my C# class in college, and 
our professor seemed to think remoting was the best solution. You really 
don't have to worry about a lot of the details that you normally would in 
socket programming. I imagine using winsock might be more stable though.


----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, March 23, 2007 6:42 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge


> Hi Gary,
> I know many people have interest in a net play feature, but I don't
> simply have time to work that in to the 1.0 release.
> One of the major factors I have elected not to make a net play feature
> is that Microsoft is  fasing out DirectPlay in DirectX 10 which games
> like Topspeed use for network game play, and haven't really given us a
> real alternative to it.
> So with DirectPlay going out of DirectX it seams I would have to come up
> with some custom network code on my own using standard Winsock code
> which is a bit more complicated than DirectPlaywas.
> I suppose I could come up with a reasonable compromise of using
> DirectPlay for an early release and try and conver to Winsock later, but
> that might be begging for trouble later on when people go DirectX 10.
>
> Gary Whittington wrote:
>> Hi Tom
>>
>> AS an old owner of Raceway, that being two copies, I even wait longer if 
>> the
>> game comes out with a net play feature.
>>
>
>
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