Hi Michael,
I respect your opinions, but I do have some trouble understanding why 
just because a game is old to sighted people why does it have to be old 
and boring to many blind users that never had a first chance to play?
 This kind of reminds me of my college dorm mates first reaction when 
they discovered I had a large stash of 80's, 70's, and 80's rock bands 
in my cd case, and their first responce was, "Man, that is as old as 
dirt. That stuff is crap. Why don't you stop living in a time warp, and 
listen to snoop Dog, Scar Face, etc?."
My answer then is the same as today. Just because something is old 
doesn't make it bad. Peoples taistes may change, interest might change, 
but the workmanship that whent into that song or game hasn't changed. In 
it's day back in 1984 Montezuma's Revenge was hugely popular just like 
the Betals, Beach boys, Rolling Stones, etc  were back in the 1960's. 
Just because a few years have gone by I don't think people have stopped 
listening to the Betals or stopped playing Montezuma's Revenge. In fact 
the only reason they aren't popular any more is a new generation has 
sprang up to replace them, and they have different interests than the 
old generation that grew up with Monty or the Betals.
Keep in mind the entire intent of remaking Montezuma's revenge is to 
capture the original game in all it's glory in accessible format. If I 
do as you say and put in allot of 21st century influences then the game 
is no longer Montezuma's Revenge.
Let's think of it this way. Is there a sighted game you really want to 
play like Mortal Combat, Doom III, Stark Trek Elite Force, Star Wars 
Empire at War, etc? Ok, say I were making that game, a game you wanted 
to play because it was your favorite game and it wasn't accessible. How 
many of my own changes would you want me to make in the game? Take out a 
special game level that was in that game, add levels that aren't there, 
drop out certain bonus items, etc...


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