Wow, I've been playing nethack for years and years, and didn't know
about the underscore key. Heh. I've never won a game either, but I had
much better luck playing nethack on dos than any other operating system,
because of the way cursor tracking and movement is done. I can still
play it on linux/bsd/osx, but it's much more of a pain, since (as far as
I know) it's not possible to move up/down in those screen readers and
stay at the same columnof the screen. Empire is another game similar to
nethack in it's movement, that uses symbols to show various game pieces
and terrain features, and although I have managed to win that one here
and there, it's made harder by the need to determine capital vs. lower
case characters, which in itself isn't difficult, but after a while, you
assume you know the screen layout, and then the computer sneaks in under
your nose, because you didn't check that troop transport, and later
discover it belonged to the computer instead of to you. :)
I've actually considered making an audio game out of empire, it might be
difficult to manage, but I think if it were done, it would make tracking
enemy pieces much easier.
On 11/4/2016 7:34 AM, Jude DaShiell wrote:
rogue; hack, and nethack are a family of top view video games written
for computers during the 1980's and 1990's and updated since then. In
nethack, the underscore key command is useful since on any level where
you have identified a location like an altar stairs or fountain you
can use the underscore or underline key command to return to those
locations by keying in the symbol to move to once the underscore key
is hit. If monsters are blocking you, you'll have to fight those then
repeat the underscore command from your new position to get to the
original desired location. I've been playing nethack since the 1990's
and haven't won any of those games yet so it is not a trivial game.
What usually kills me off is mass attacks anymore. I can usually get
to experience level 7 before that happens these days though and the
experience level is improving at least. Experience levels in nethack
run from 0 to 30. Level 1 requires 16 monsters to be killed and each
level after that doubles the amount of monsters to be killed. I found
nethack accessible on dos computers and on unix/linux boxes playing
within terminals since I learned how to interpret the symbols andI
have the ascii symbols enabled when I play since the tiles don't do a
thing for the screen readers I use. Since I retired, I abandoned
windows since I found I couldn't do a bare metal install of it and I
found it to be too unstable for my uses when I was working.
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