Hi Ryan.

with Vipmud it's easy.

Extract the sounds folder, then extract again from the sound.gz archive.

You should be left with one folder called "sound" with god knows how many wav soundfiles in it. Just bung that folder into the "sounds" directory of vipmud, which is probably in your my documents if your using vipmud 2.0, then in the game set sound with the config option, (that's if it's not on by default).

That's all, though bare in mind since it uses msp, you'll need the full version of Vipmud 2.0.


I'm afraid i don't know about mushclient, much less mushZ where you'd need to remove all the alteraeon stuff, but there is a helpfile in the game itself that should be useful.

Hth.l

Dark.


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