Hi Ryan.
with Vipmud it's easy.
Extract the sounds folder, then extract again from the sound.gz archive.
You should be left with one folder called "sound" with god knows how many
wav soundfiles in it.
Just bung that folder into the "sounds" directory of vipmud, which is
probably in your my documents if your using vipmud 2.0, then in the game set
sound with the config option, (that's if it's not on by default).
That's all, though bare in mind since it uses msp, you'll need the full
version of Vipmud 2.0.
I'm afraid i don't know about mushclient, much less mushZ where you'd need
to remove all the alteraeon stuff, but there is a helpfile in the game
itself that should be useful.
Hth.l
Dark.
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