Hey

Actually I just went and searched Google and found the Chillingham file from the AudioGames Forum.


  I'll post it in this message


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Been a long time since I've wrote that out! :D Here it is for anyone such as myself whose interested.

     Chillingham walkthru by Michael Barms (Page 1) — Articles Room —

Pages 1

1 Topic by
Dark
 2012-03-01 12:21:58

  Dark
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Chillingham By Bavisoft
Walkthrough By Michael Barnes

You start in the village, inspect the well.  You'll find a rope so take the
rope.
Go to
Lily's house, inspect the desk and closet, take the hook and bottle, Then go to
the village.

Go to the church, take the candle, go to the village.

Go to the pet store, talk to the professor, inspect the sign, take the balloons,
go to the village.

Go to the antique shop, talk to the shop owner, go to the village.

Go to the library, inspect the books until you find the rain dancing book, you will not have to take the book because it will put the book automatically in
your inventory, go to the village.

Go to the antique shop, talk to the store owner and select "yes" to take care of the termites left arrow will spray the termites on the left, up arrow will spray
the termites in front, right arrow will spray the termites to the right,
After you have taken care of the termites she'll give you some stakes which you will not have to take it because it will be put in your inventory automatically,
go to the village.

Go to the antique shop, inspect the desk, go to the village.

Go to Lily's house, inspect the desk, inspect the secret drawer, you'll find a key take the key, use the key with the trunk, take the pistol and map, go to the
village.

Go to the antique shop, talk to the store owner and select yes and take care of the termites again, she'll give you some silver bullets which you will not have to take them because they will be put in your inventory automatically, go to the
village.

Go to the road that leaves the village, take the flowers, now go ahead and use the pistol with the silver bullets, use the rope with the hook, when you use the items together you are combining them so they can work together, when you get stuck in a battle with witches, vampires, and werewolf's, you move the crossfire
to your left by pressing left, you move the crossfire in front of you by
pressing right arrow if the crossfire is to the left and pressing the left arrow if crossfire is on your right, you move the crossfire to the right by pressing right, if you are playing the game on hard you have to move the crossfire one extra place which is far left and far right, to select the correct weapon for the enemy you press down until you have select the right one, to attack your enemy you press the up arrow, the stakes sounds like wood and they are for the vampires, the pistol sounds like a click and it is use with the werewolf's, and
the water balloons are for the witch they sound like a water sound.

Now I will tell you how to get the water balloons, go to the swamp, use balloons with swamp which will turn the balloons into water balloons, use the bottle with
the swamp which will make a bottle of water, go ahead and use the bottle of
water with the flowers which will make perfume, go to the road.

Go to the big tree, use the rope and hook with the big tree, take the branch
that fell, go to the road.

Go to the swamp, use the branch with the raft, just like the termite in the
antique shop left will attack the alligator on your left, up will attack the
alligator in front, and right arrow will attack the alligator to the right.

When you are done battling the alligators you will come to the other side of the
swamp.

After the hermit talks to you, use the candle with the campfire, use or go to the raft, battle the alligators again until you have gotten back to the swamp,
go to the road.

Go to the big tree, use the lit candle with the lantern, go to the road.
Go to the village, go to the pet store, talk to the professor, select yes,
he'll give you some jars which will automatically go in your inventory, go to
the village.

Go to the road, go to the big tree, use the lantern, use the left and right
arrows to move the crossfire and the up arrow to catch the bugs, the bug hunt
works just like when you are fighting the werewolf's, witches, vampires.

After catching the bugs, go back to the pet store and talk to the professor,
select yes, and go back to the big tree.
Catch the bugs, go back to the pet store, talk to the professor, he'll give you a dog whistle that will automatically get put in your inventory, select yes, go
back to the big tree.

After catching the bugs go back to the pet store, talk to the professor, select
yes, go back to the big tree.
Catch the bugs, go back to the pet store, talk to the professor, select yes,
go back to the big tree, catch the bugs, go back to the pet store.
Talk to the professor, select yes, go back to the big tree, catch more bugs, go back to the pet store, talk to the professor, he'll give you some potion that
will automatically go in your inventory.

Select yes, go back to the big tree, catch and catch the bugs.

Go back to the pet store, talk to the professor, select yes, go back to the big
tree, catch bugs, go back to the pet store.
Talk to the professor, select yes, go back to the big tree, catch bugs, go back
to the pet store, go to the big tree, catch bugs, go back to the pet store.

Talk to the professor, select yes, go back to the big tree, catch bugs, go back
to the pet store, talk to the professor.
Select yes, go back to the big tree, catch bugs, go back to the pet store, talk
to the professor, select yes, go back to the big tree, catch bugs.

Go back to the pet store, talk to the professor, he'll give you some bubbly
potion that will automatically go in your inventory, go to the swamp.
Use the raft, battle the alligators, use the bubbly potion on the hermit, after
he talks to you, he'll give you some peanuts which automatically go in your
inventory, use the perfume on him, follow the pattern, the up arrow makes him cough, the right arrow hiccup, the left arrow sneeze, the down arrow blows his nose, when finish he'll give you a book on hermitting that automatically goes in
your inventory,go back to the swamp.
Use the rain dancing book with the dog whistle, a frog will appear, take the frog, when you have select take frog you will have to catch it, follow the sound of the frog and when he is really loud press up to catch him, left moves left right moves right, use the frog with the stinky potion, the frog will turn into
a mutant frog, go back to the village.

Go to the church, use mutant frog with organ lady, inspect organ, take the organ
key, go to the library.

Use hermit book with the librarian, she will give you a organ repair book that
will automatically go in the inventory, go back to the church.

Use the organ key with the organ book, use the organ key with the organ, go to
the pet store.

Use peanuts on the parrot, he will sing a tune, take the lease, go back to the
church.

The tune that the parrot song was the tune for the organ, use the organ, when you first press up to use the organ you will have to play the first key so press
up right left up left right up right, go to the back door.

Take the coin, go to the village, use the coin with well, use the rope with
lease, now use the rope and lease on the person, he will give you a key that
will automatically be in your inventory.

Go back to the graveyard, use the key with tomb, this keypad works like a mind
guessing game it is random each time, so I can't tell you the trick to the
keypad, once you have open the tomb go in.

Take the gold hammer, return to the village, use the hammer three times on the bell, the statue will give you a gate key that will automatically be in your
inventory.

Go to the big tree, go to the forest, the way through the forest is, north east
south east north north west, inspect gate, use key on keyhole.
You will end up at the manor.



With our dreaming and singing, Ceaseless and sorrowless we! The glory about us
clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur
O'Shaughnessy 1873.)

Pages 1



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