Besides that, having the game on the iPhone means that I have the game almost anywhere. No one really developed for mac, and only a few develop for PC, compared to the ones that have accessible games on iOS. Sent from my Mac.
Devin Prater r.d.t.pra...@gmail.com > On Apr 13, 2016, at 2:57 PM, brennenki...@gmail.com wrote: > > To me if I ever playing RPG game I really would like to play something a > little less start than a lot of the RPG games that you see out there today > > Sent from my iPhone > >> On Apr 13, 2016, at 1:04 PM, dark <d...@xgam.org> wrote: >> >> Hi Charlse. >> >> I really don't see what is wrong with complex rpg games on the iPhone? look >> at king of dragon pass. True, casual games to whip a device out of your >> pocket and play are good, and there are plenty of good examples of such, >> however just because a device can! be a portable games playing device >> doesn't mean you can't use it at home, several days I've spent on Kodp, >> adventure to fate and some of the choiceofgames interactive stories >> definitely show that. >> >> All the best, >> >> Dark. >> ----- Original Message ----- From: "Charles Rivard" <wee1s...@fidnet.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Wednesday, April 13, 2016 5:40 PM >> Subject: [Audyssey] iDevice game thoughts - Re: Why I build the games as I do >> >> >>> For me, lengthy and complex role playing games are not for the iPhone. The >>> games that I would prefer are usually games that I must react to action or >>> use dice to score, or something along that nature. A game such as chess or >>> checkers will work well, too, although I have to have a separate board for >>> scoping out my next move. I find it very difficult to explore a board >>> using speech only. I very much prefer to look at the whole board without >>> having to memorize where the pieces are. Arcade games work well on an >>> iDevice, as well as a game in which you drive a vehicle on tracks. >>> >>> I have seen books of instructions for Dungeons and Dragons and other such >>> games, and they! are! huge!! There is no way that I'm going to remember >>> all of those rules, and games for iDevices work best if they don't require >>> months to play. I can play Blindfold Pinball or Blindfold Bowling for >>> either a few minutes or a few hours, and ther is an end to each game. In >>> an RPG, it takes forever, if there is even a victor. I think it is a >>> personal opinion, but I just don't think that an RPG is best suited for >>> iDevice gaming. Sports games or arcade games, and dice competition games >>> such as Dice World, or even sound oriented adventure games are more suited >>> for them. >>> >>> >>> >>> >>> If you think you're finished, you! really! are! finished!! >>> -----Original Message----- From: dark >>> Sent: Wednesday, April 13, 2016 9:34 AM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] Why I build the games as I do >>> >>> @Marty, Blind people don't like rpgs? not true. >>> >>> Go and check audiogames.net and observe the amount of people who reply to >>> rpg related topics, or indeed post a topic and ask. I suspect the >>> information you got from that statement was from a local focus group, ie, >>> society or association for the blind. Unfortunately, such places tend to >>> have a generally older population who are primarily interested in >>> traditional type games, however for younger gamers (and indeed those more >>> likely to own Ios devices), something a little more modern and complex would >>> appeal more, indeed part of the problem with audiogames development is that >>> there is a large amount of traditional games available and not so much that >>> is none traditional, ie, I can think of about 8 versions of blackjack over >>> the years, but not one single version of a modern fantasy board game like >>> Talisman, much less a ccg, collectable card game. >>> >>> >>> I'll also add that rpgs don't need to be as complex as the games produced by >>> companies like namco and squaresoft. dungeons and dragons do very well with >>> basic mechanics, indeed most of what an rpg does mechanically can be >>> represented by dice rolls and risk assessments, the one difference is that >>> you have story and atmosphere added to that, as well as player progression >>> over time. >>> >>> You might begin therefore by adapting some of the multiplayer fantasy themed >>> card and board games for Ios, games like heroes of the multiverse or >>> talisman, or creating your own along similar lines if copywrite is an issue. >>> These would be mechanically similar to games like roadtrip, hearts or dice >>> poker, just with more text involved, eg, a player would encounter a monster >>> with a description of it's stats and be required to roll dice for combat, or >>> a player would encounter a magical object card and decide whether to take it >>> with them or not. >>> >>> While I do enjoy the games in the collection thus far, I am a little sorry >>> none are games intended for longer or more complex play. There's nothing >>> wrong with a game of hearts, blackjack etc or a quick arcade game, however >>> unfortunately there has already been a lot of that sort of thing produced, >>> indeed I do wonder if some people are taking the attitude "well there are >>> several versions of hearts for pc, why should I pay to have one on my >>> Iphone?" >>> >>> this isn't meant as an attack, as I said I enjoy the games for what they >>> are, it just saddens me to see developers now producing exactly the same >>> sorts of games we were seeing in the community 10 years ago, especially with >>> the greater distribution and easier development inherent on Ios, indeed it's >>> a little ironic that with one exception all of the more complex games we've >>> seen recently for Pc or Ios have been games produced by sighted developers >>> who have accidently created accessible games, or have included access >>> requests in games that are %80 accessible such as adventure to fate, where >>> as games produced with the express intention of writing games for blind >>> people have intended to be simpler. >>> >>> This isn't to say "where's audio final fantasy", only that some change and >>> advancement would be nice, especially if kidfriendly software are doing so >>> well as a company. >>> >>> All the best, >>> >>> Dark. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> ----- >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 2015.0.6189 / Virus Database: 4545/12023 - Release Date: 04/13/16 >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.