I am definitely interested in Galaxy bowling smile how would this work question

Sent from my iPod

> On Dec 31, 2014, at 4:36 AM, Jason Allen <[email protected]> wrote:
> 
> It is now, but it's not accessible on the IOS App Store yet. I'll try
> making a PC version accessible and if there is interest after that I'll
> make an accessible version for mobiles.
> 
> On Wed, Dec 31, 2014 at 8:42 PM, Bogdan Muresan <[email protected]>
> wrote:
> 
>> Hello. Can you tell to as some informations about galaxy bowling? I would
>> like to install it on my ios device. It is avaylable in app store or
>> something like that? I am abit comfused. Thanks.
>> 
>>> On 12/31/2014 10:29 AM, Jason Allen wrote:
>>> 
>>> Hi Phil,
>>> 
>>> That's a great concept. My bowling game is currently physics based, but
>>> your message gave me some ideas. Right now Galaxy Bowling models 13 game
>>> types from across the world and a few fictional ones (like 100 pins mode.)
>>> I'm thinking about making an audio cue where the ball is on the lane
>>> before
>>> you roll it. You can then spin it left or right as it goes down the lane.
>>> I'll see if I can make some headway on this in the next few days.
>>> 
>>> Cheers!
>>> Jason
>>> 
>>> On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard <[email protected]>
>>> wrote:
>>> 
>>> I would really like to see this game, or one like it, available for
>>>> iDevices.
>>>> 
>>>> ---
>>>> Be positive!  When it comes to being defeated, if you think you're
>>>> finished, you! really! are! finished!
>>>> ----- Original Message ----- From: "Phil Vlasak" <[email protected]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Saturday, December 20, 2014 6:29 AM
>>>> Subject: [Audyssey] Galaxy Bowling was audio games popularity
>>>> 
>>>> 
>>>> 
>>>>  Hi Jason,
>>>> 
>>>>> I worked on Ten Pin Alley with Draconis. It is a Windows based bowling
>>>>> game that is totally accessible.
>>>>> The concept is simple. Your screen is the width of the bowling alley
>>>>> from
>>>>> left to right. Instead of aiming your ball to the pin, the ball scans
>>>>> from
>>>>> the left gutter to the right gutter and back again. As it passes the
>>>>> position of a pin at the other end of the alley, it makes three click
>>>>> sounds, at the exact position of the pin representing the left side of
>>>>> the
>>>>> pin, the center of the pin and the right side of the pin.
>>>>> You bowl by hitting the space bar which sends the ball down the alley
>>>>> and
>>>>> if you timed it right, it knocks over pins.
>>>>> The more pins you knock over the more you hear pins knocked over, as the
>>>>> game has the sounds of from 0 to 10 pins knocked over in sound files.
>>>>> You then get a verbal report as to what pins are left standing, and only
>>>>> those pins make the three clicks as you scan the alley.
>>>>> 
>>>>> You can hear an audio demo of the game at
>>>>> http://dracoent.com/Windows/TenPinAlley
>>>>> Phil
>>>>> 
>>>>> ----- Original Message ----- From: "Jason Allen" <[email protected]>
>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>> Sent: Friday, December 19, 2014 4:54 PM
>>>>> Subject: Re: [Audyssey] audio games popularity
>>>>> 
>>>>> 
>>>>>  To joseph,
>>>>> 
>>>>>> I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make
>>>>>> and
>>>>>> remains one of my favorite projects.
>>>>>> 
>>>>>> To Scott,
>>>>>> 
>>>>>> My mobile games aren't accessible, but I'm curious if I could make them
>>>>>> that way. The only one I think might be doable is Galaxy Bowling. It's
>>>>>> a
>>>>>> bowling game with many modes and variations. You'd need some way to
>>>>>> know
>>>>>> where any remaining pins are and what your score is. Are there any
>>>>>> existing
>>>>>> bowling accessible bowling games? How did they manage it?
>>>>>> 
>>>>>> Thank you,
>>>>>> Jason
>>>>>> 
>>>>>> On Fri, Dec 19, 2014 at 11:39 PM, Josh k <[email protected]>
>>>>>> wrote:
>>>>>> 
>>>>>> the only one you could do that with is provox, because provox is open
>>>>>>> source.
>>>>>>> 
>>>>>>> 
>>>>>>> On 12/18/2014 11:33 PM, Thomas Ward wrote:
>>>>>>> 
>>>>>>>  Hi Josh,
>>>>>>> 
>>>>>>>> Simple answer is no. Dos screen readers and other 16-bit applications
>>>>>>>> will not run on modern Windows platforms. I've tried running them in
>>>>>>>> Dosbox with a Dectalk Express and got absolutely nowhere with them.
>>>>>>>> So
>>>>>>>> I don't think running a Dos screen reader on modern Windows is really
>>>>>>>> possible.
>>>>>>>> 
>>>>>>>> The only thing I can think of, and I have thought of this for a while
>>>>>>>> now, is embedding a screen reader into Dosbox itself. That way the
>>>>>>>> screen reader can use Sapi and other text to speech services native
>>>>>>>> to
>>>>>>>> the platform while performing screen reading tasks. By making the
>>>>>>>> screen reader an integrated part of Dosbox it would save the end user
>>>>>>>> all the trouble of trying to install some old screen reader into
>>>>>>>> Dosbox and then still require a hardware synth or similar device to
>>>>>>>> run it.
>>>>>>>> 
>>>>>>>> Cheers!
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On 12/18/14, Josh k <[email protected]> wrote:
>>>>>>>> 
>>>>>>>>  hi phil, I tried using dosbox and its not working for me. is there
>>>>>>>> any
>>>>>>>> 
>>>>>>>>> way to use a dos screen reader anymore at all?
>>>>>>>>> 
>>>>>>>>>  ---
>>>>>>>> Gamers mailing list __ [email protected]
>>>>>>>> If you want to leave the list, send E-mail to
>>>>>>>> [email protected].
>>>>>>>> You can make changes or update your subscription via the web, at
>>>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>>>> All messages are archived and can be searched and read at
>>>>>>>> http://www.mail-archive.com/[email protected].
>>>>>>>> If you have any questions or concerns regarding the management of the
>>>>>>>> list,
>>>>>>>> please send E-mail to [email protected].
>>>>>>>> 
>>>>>>>> 
>>>>>>>> ---
>>>>>>> Gamers mailing list __ [email protected]
>>>>>>> If you want to leave the list, send E-mail to
>>>>>>> Gamers-unsubscribe@audyssey.
>>>>>>> org.
>>>>>>> You can make changes or update your subscription via the web, at
>>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>>> All messages are archived and can be searched and read at
>>>>>>> http://www.mail-archive.com/[email protected].
>>>>>>> If you have any questions or concerns regarding the management of the
>>>>>>> list,
>>>>>>> please send E-mail to [email protected].
>>>>>>> 
>>>>>>>  ---
>>>>>> Gamers mailing list __ [email protected]
>>>>>> If you want to leave the list, send E-mail to
>>>>>> [email protected].
>>>>>> You can make changes or update your subscription via the web, at
>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>> All messages are archived and can be searched and read at
>>>>>> http://www.mail-archive.com/[email protected].
>>>>>> If you have any questions or concerns regarding the management of the
>>>>>> list,
>>>>>> please send E-mail to [email protected].
>>>>>> 
>>>>>> 
>>>>>> -----
>>>>>> No virus found in this message.
>>>>>> Checked by AVG - www.avg.com
>>>>>> Version: 10.0.1434 / Virus Database: 4235/8264 - Release Date: 12/19/14
>>>>>> 
>>>>>> 
>>>>>> ---
>>>>> Gamers mailing list __ [email protected]
>>>>> If you want to leave the list, send E-mail to
>>>>> [email protected].
>>>>> You can make changes or update your subscription via the web, at
>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>> All messages are archived and can be searched and read at
>>>>> http://www.mail-archive.com/[email protected].
>>>>> If you have any questions or concerns regarding the management of the
>>>>> list,
>>>>> please send E-mail to [email protected].
>>>> ---
>>>> Gamers mailing list __ [email protected]
>>>> If you want to leave the list, send E-mail to
>>>> Gamers-unsubscribe@audyssey.
>>>> org.
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/[email protected].
>>>> If you have any questions or concerns regarding the management of the
>>>> list,
>>>> please send E-mail to [email protected].
>>>> 
>>>> ---
>>> Gamers mailing list __ [email protected]
>>> If you want to leave the list, send E-mail to
>>> [email protected].
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[email protected].
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [email protected].
>> 
>> 
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey.
>> org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to [email protected].
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to