I am definitely interested in Galaxy bowling smile how would this work question
Sent from my iPod > On Dec 31, 2014, at 4:36 AM, Jason Allen <[email protected]> wrote: > > It is now, but it's not accessible on the IOS App Store yet. I'll try > making a PC version accessible and if there is interest after that I'll > make an accessible version for mobiles. > > On Wed, Dec 31, 2014 at 8:42 PM, Bogdan Muresan <[email protected]> > wrote: > >> Hello. Can you tell to as some informations about galaxy bowling? I would >> like to install it on my ios device. It is avaylable in app store or >> something like that? I am abit comfused. Thanks. >> >>> On 12/31/2014 10:29 AM, Jason Allen wrote: >>> >>> Hi Phil, >>> >>> That's a great concept. My bowling game is currently physics based, but >>> your message gave me some ideas. Right now Galaxy Bowling models 13 game >>> types from across the world and a few fictional ones (like 100 pins mode.) >>> I'm thinking about making an audio cue where the ball is on the lane >>> before >>> you roll it. You can then spin it left or right as it goes down the lane. >>> I'll see if I can make some headway on this in the next few days. >>> >>> Cheers! >>> Jason >>> >>> On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard <[email protected]> >>> wrote: >>> >>> I would really like to see this game, or one like it, available for >>>> iDevices. >>>> >>>> --- >>>> Be positive! When it comes to being defeated, if you think you're >>>> finished, you! really! are! finished! >>>> ----- Original Message ----- From: "Phil Vlasak" <[email protected]> >>>> To: "Gamers Discussion list" <[email protected]> >>>> Sent: Saturday, December 20, 2014 6:29 AM >>>> Subject: [Audyssey] Galaxy Bowling was audio games popularity >>>> >>>> >>>> >>>> Hi Jason, >>>> >>>>> I worked on Ten Pin Alley with Draconis. It is a Windows based bowling >>>>> game that is totally accessible. >>>>> The concept is simple. Your screen is the width of the bowling alley >>>>> from >>>>> left to right. Instead of aiming your ball to the pin, the ball scans >>>>> from >>>>> the left gutter to the right gutter and back again. As it passes the >>>>> position of a pin at the other end of the alley, it makes three click >>>>> sounds, at the exact position of the pin representing the left side of >>>>> the >>>>> pin, the center of the pin and the right side of the pin. >>>>> You bowl by hitting the space bar which sends the ball down the alley >>>>> and >>>>> if you timed it right, it knocks over pins. >>>>> The more pins you knock over the more you hear pins knocked over, as the >>>>> game has the sounds of from 0 to 10 pins knocked over in sound files. >>>>> You then get a verbal report as to what pins are left standing, and only >>>>> those pins make the three clicks as you scan the alley. >>>>> >>>>> You can hear an audio demo of the game at >>>>> http://dracoent.com/Windows/TenPinAlley >>>>> Phil >>>>> >>>>> ----- Original Message ----- From: "Jason Allen" <[email protected]> >>>>> To: "Gamers Discussion list" <[email protected]> >>>>> Sent: Friday, December 19, 2014 4:54 PM >>>>> Subject: Re: [Audyssey] audio games popularity >>>>> >>>>> >>>>> To joseph, >>>>> >>>>>> I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make >>>>>> and >>>>>> remains one of my favorite projects. >>>>>> >>>>>> To Scott, >>>>>> >>>>>> My mobile games aren't accessible, but I'm curious if I could make them >>>>>> that way. The only one I think might be doable is Galaxy Bowling. It's >>>>>> a >>>>>> bowling game with many modes and variations. You'd need some way to >>>>>> know >>>>>> where any remaining pins are and what your score is. Are there any >>>>>> existing >>>>>> bowling accessible bowling games? How did they manage it? >>>>>> >>>>>> Thank you, >>>>>> Jason >>>>>> >>>>>> On Fri, Dec 19, 2014 at 11:39 PM, Josh k <[email protected]> >>>>>> wrote: >>>>>> >>>>>> the only one you could do that with is provox, because provox is open >>>>>>> source. >>>>>>> >>>>>>> >>>>>>> On 12/18/2014 11:33 PM, Thomas Ward wrote: >>>>>>> >>>>>>> Hi Josh, >>>>>>> >>>>>>>> Simple answer is no. Dos screen readers and other 16-bit applications >>>>>>>> will not run on modern Windows platforms. I've tried running them in >>>>>>>> Dosbox with a Dectalk Express and got absolutely nowhere with them. >>>>>>>> So >>>>>>>> I don't think running a Dos screen reader on modern Windows is really >>>>>>>> possible. >>>>>>>> >>>>>>>> The only thing I can think of, and I have thought of this for a while >>>>>>>> now, is embedding a screen reader into Dosbox itself. That way the >>>>>>>> screen reader can use Sapi and other text to speech services native >>>>>>>> to >>>>>>>> the platform while performing screen reading tasks. By making the >>>>>>>> screen reader an integrated part of Dosbox it would save the end user >>>>>>>> all the trouble of trying to install some old screen reader into >>>>>>>> Dosbox and then still require a hardware synth or similar device to >>>>>>>> run it. >>>>>>>> >>>>>>>> Cheers! >>>>>>>> >>>>>>>> >>>>>>>> On 12/18/14, Josh k <[email protected]> wrote: >>>>>>>> >>>>>>>> hi phil, I tried using dosbox and its not working for me. is there >>>>>>>> any >>>>>>>> >>>>>>>>> way to use a dos screen reader anymore at all? >>>>>>>>> >>>>>>>>> --- >>>>>>>> Gamers mailing list __ [email protected] >>>>>>>> If you want to leave the list, send E-mail to >>>>>>>> [email protected]. >>>>>>>> You can make changes or update your subscription via the web, at >>>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>>> All messages are archived and can be searched and read at >>>>>>>> http://www.mail-archive.com/[email protected]. >>>>>>>> If you have any questions or concerns regarding the management of the >>>>>>>> list, >>>>>>>> please send E-mail to [email protected]. >>>>>>>> >>>>>>>> >>>>>>>> --- >>>>>>> Gamers mailing list __ [email protected] >>>>>>> If you want to leave the list, send E-mail to >>>>>>> Gamers-unsubscribe@audyssey. >>>>>>> org. >>>>>>> You can make changes or update your subscription via the web, at >>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>> All messages are archived and can be searched and read at >>>>>>> http://www.mail-archive.com/[email protected]. >>>>>>> If you have any questions or concerns regarding the management of the >>>>>>> list, >>>>>>> please send E-mail to [email protected]. >>>>>>> >>>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [email protected]. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[email protected]. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-mail to [email protected]. >>>>>> >>>>>> >>>>>> ----- >>>>>> No virus found in this message. >>>>>> Checked by AVG - www.avg.com >>>>>> Version: 10.0.1434 / Virus Database: 4235/8264 - Release Date: 12/19/14 >>>>>> >>>>>> >>>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> Gamers-unsubscribe@audyssey. >>>> org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>>> >>>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey. >> org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [email protected]. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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