well I reviewed the raspberry site which gave me the info, so I have
to assume that that link is now out of date because there
were issues last year and it looks like the site has not been
updated in that time.
I did find it odd that it hadn't changed though.
At 01:38 a.m. 30/10/2014, you wrote:
Since Willem mentioned it, I thought I'd also correct some of Shaun's
mis-statements:
- graphics and sound have their own channels. It's capable of full
1080p video while simultaneously emitting stereo sound, so I'm not
sure what the issue is. And if it was to be turned into a VI
"console" of sorts, the video would be moot anyways.
- there are multiple distributions available. The Raspberry Pi
foundation provides the "Raspbian" image which is a remix of the
Debian distribution. Other remixes are available as well -- you
can run Arch Linux, Ubuntu Linux, NetBSD or FreeBSD. However, if
the game developers are providing full disk images to be booted,
the underlying OS shouldn't matter to the end user, just the
developer
- I think Shaun is trying to claim that it needs an Arduino (a small
light-weight processor used for small electronics project) which is
patently false. While you do need to provide your own power supply
(a common USB phone-charger is popular), input/output devices are
optional such as a keyboard, mouse, headphones, RCA/HDMI
connection, or network cable. There are also a bunch of GPIO
(general purpose Input/Output) pins that *can* be connected to an
Arduino to program the Arduino, but that is completely optional and
has a very different goal (to program the stand-alone Arduino, not
the functioning of the Raspberry Pi)
That said, the processor on the Raspberry Pi *is* low-power so it's
only clocked at 700MHz, but that should be plenty for playing most
games.
-tim
On 2014-10-29 10:59, Willem Venter wrote:
> Hi Shaun.
> Everything that you said in the message below is wrong. Please check
> your facts before posting. Or better yet, if you no nothing about a
> subject don't pretend to know something.
> On 10/28/14, shaun everiss <[email protected]> wrote:
> > I may be wrong, and this is only from a blog I read a little ago
> > now but there are various issues with the pie at the time of
> > freading which was at the end of last year beginning of this.
> > The most serious one is that the firmware after a sertain version
> > makes things access wize break.
> > Also since the graphics and sound go through one channel you can
> > only process one sound or image at once not both.
> > The pie does have its own linux distribution and aparently you
> > need to gget ubuntu or something more accessable for it.
> > you also need an eduino to program it aparently.
> > It can be used but the processer power is not that great, its
> > primary use is for kids and testing things, fiddling with things
> > but as a primary or gaming box it was not that great at the time
> > I read the digitaldarragh.com blog last year though I am not sure
> > since then.
> >
> > At 03:50 p.m. 27/10/2014, you wrote:
> >>It sounds like a $25 or $35 Raspberry Pi unit could serve as a
> >>custom console. You'd need to hook up a USB power supply (such as
> >>certain phone-chargers) and a USB keyboard, then either plug in
> >>some headphones or connect the HDMI output to your home stereo
> >>system. Depending on the game, you could also add a mouse or USB
> >>game-pad.
> >>
> >>Game authors could either provide the game's image file and have
> >>you write it to your own SD card, or they could charge more for
> >>pre-formatted SD cards much like the old Atari or NES cartridges.
> >>You'd then just plug in the card, power on the system, and you're
> >>right into the game.
> >>
> >>The $35 unit has a built-in network adapter which could provide
> >>for networked games. The common hardware along with the included
> >>Linux system image would allow the game authors to ensure the same
> >>experience for everyone.
> >>
> >>Authors could even release multi-game packs that would boot into a
> >>menu where you can choose one of multiple games and then have that
> >>game launched.
> >>
> >>Just throwing ideas out on the table...
> >>
> >>-tim
> >>
> >>On 2014-10-26 21:17, Josh k wrote:
> >> > too bad there's not some sort of custom console OS that you
> >> > flash onto your console and once flashed, the console is
> >> > accessible with accessible games you can buy from between $5
> >> > and $20 or so. I would love that!
> >> >
> >> > On 10/26/2014 7:35 PM, Thomas Ward wrote:
> >> > > Hello Josh,
> >> > >
> >> > > Actually, they do mod the console games in a lot of cases.
> >> > > More and more console games are being modded and customized
> >> > > than you might think.
> >> > >
> >> > > Cheers!
> >> > >
> >> > >
> >> > > On 10/26/14, Josh k <[email protected]> wrote:
> >> > >> but the hard core gamers cannot mod their games with a
> >> > >> console. you cannot make game mods.
> >> > > ---
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