no how about a month or two of total blindness?
On 10/21/2014 6:22 PM, Danielle Antoine wrote:
Actually, my sighted children now 12 and 13 used to happily sit and
play Snakes and Ladders and Jim Kitches Monopoly with me and they did
have a Game Cube they were playing. My youngest was stil a baby at
that time but I know he would do the same. They never complained at
all and there are probably some others that I can't think of right
now. I do know that my 8 year old nephew wouldn't last 5 minutes
however. He plays games on his Galaxy S5, his tablet, and PS2 and he
has always had the most recent games and technology. I am sure most of
my sighted fam and friends would agree with him but I bet if they
found themselves in my position they'd sing a different tune! In fact,
honestly I wish god would give everyone a weekend of total blindness
so they could experience life as a blind person doing as much as
possible in that time to get a true glimpse inot my world! Thomas,
haha! I cracked up and I was wondering what all those strange terms
were. Ishan, what does champion mean in your country?
On 10/21/14, dark <[email protected]> wrote:
Hi Tom.
while your probably correct on less than perfect parenting, at the same time
I don't really see this as a shift in games.
After all it's been a common thing ever sinse the first tv, and there were
certainly plenty of parents in the 80's and 90's who saw their games
consoles as an excuse for child minding. Remember, Roald Dahl included the
character Mike Tv in Charley and the Chocolate factory to lampoon that sort
of behaviour, and that was a book published in the late 60's before anyone
had ever considdered computer games as entertainment.
I don't personally think parents expecting kids to go off and amuse
themselves with something electronic is particularly new, or that the narrow
minded experience is that much of a change. The only major difference is the
far greater availability of games and the way some companies not only churn
them out somewhat indiscriminately, but also that often they include
mechanics that are inherently meant to addict the player to repetitive
actions rather than providing an actual challenge that could be stimulating
to the brain.
Beware the grue!
Dark.
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