No, I did not make this mud.
The packs can be found here.
http://bbs.contrarium.net/viewtopic.php?f=6&t=3973&hilit=sound+pack
http://bbs.contrarium.net/viewtopic.php?f=6&t=4032&hilit=vipmud
Mike.
On 10/15/2014 4:49 AM, emily wrote:
it sounds very involved.
is this your own mud that you created?
maybe i'll check it out.. if i can find the sounds. pointless playing
if no sound is installed
On 14/10/2014 17:47, Mike wrote:
Welcome to the world of Arad – more specifically, the continent that
is the lost lands. Be careful here. There are things that are out
to take your life, however, if you can overcome the multitude of
bandits, wild nethrum spirits, resen infested entities, and finaly
the Cannim, there is much to behold. Despite the rugged frontier,
there is much glory, fame, power, or wealth to be had.
If your interests lie in money, become a Mercenary of the Western
coalition and use your mastery of weapons and armor as well as a few
skills to assist the highest bidder. Either that, or, you may become
an artisan of the western coalition, supplying the lands with your
extremely well crafted weapons and armor!
If you are willing to kill for a profession, there is a secret guild
of assassins that take pride in their professional work, however,
screw up and the guild might consider you its next target.
If the elements are more of your style, join the elemancer university
and learn the difference between them – as well as how to sling
lethal combinations of elements at your foes.
Are you a scholar or a person who will do whatever it takes for
power? Join the Rook Parlor, an elite group of sorcerers who pride
themselves on the study of life and death – and gain abilities
utilizing those studies.
Do you like the outdoors? Become a Dwaden warrior, fighting and
challenging ever bigger animal threats to honorable combat. Your
spirits both will grow stronger, even if your body parishes.
You may also join the Udemi, a branch of the Tse Gaiyan specializing
in their connection with the earth in order to facilitate plant
growth. They also are experienced with the bow and other necessary
skills to survive in the wilderness in order to do what they are
called to – help combat the resen.
Perhaps fighting the resen isn’t for you, however, and you wish to be
a carefree individual living and crafting your own equipment off from
what you are able to find in the wilderness, surviving through wit
alone. Welcome to the snowpine lodge!
You may also become an Utasa, specialized in urban stealth and
infiltrating places of residence to obtain reports and return them to
the Tse Gaiyan, also to combat the resen.
If none of these are your style, you may seek to enter the church of
light as the next Knights Templar – a group of elite protectors,
using their inner light to heal some wounds and to take out the
nethrum threat – to keep the lands safe through honor, humility, and
compassion. Or you may become a monk of the Monastic order, a group
of healers so compassionate that through their inner light they are
able to heal the most serious of wounds or bring a fallen person back
to life.
Last but not least, are you one who wishes to slink through the
allies, stealing from your mark in order to gain an edge on your own
personal stockpile? Do you wish to have an ear to the ground and
know of all of the excellent imports and exports to the lands?
Perhaps a thief is for you.
As well as the multitude of guilds within Clok Mud you are able to do
so much more. You can carve your own practice swords and bows and
arrows through woodcarving and fletching and bowiering. You may make
the finest iron plate mail and the sharpest iron long sword from the
forging. Don’t forget about forging arrowheads either. You may
forage for herbs and make po8ultices to facilitate healing. You may
farm and raise your own crop in order to sell for profit, or cook it
for that delicious meal. Maybe you’re a handyman and want to sleep
on that new bed you made out of the finest redwood tree. Pick up your
work hammer and handsaw and get to work!
With the amount of role-play that Clok has to offer and the
open-ended skill system you are able to be whom you want to be. No
practices, no levels needed to gain that skill. You may never join
one of the multiple guilds, or you may join one – the choice is all
yours and either way, the possibilities are endless. Take a look at
the homepage:
http://wiki.contrarium.net and see for yourself the features, races,
guilds, and all about the world. If you wish to delve farther, take
a look at and sign up on the BBS and ask any questions! With the
friendly players and helpful GM staff, you toow ill find Clok an
extremely awesome place to be.
Note, Clok is RP enforced with some player killing, however, the
policies and the personalities behind the players are mature enough
that unless you deserve it no one will just jump out of the woods and
end your life. Even if they do, nothing but a little bit of time is
lost, unless you chose to depart where a tiny debuff is added,
causing skillgains to be lower for a little while.
There are two soundpacks, one for VIPMud and one for mushlient – both
may be found on the BBS. Many players are screen reader users,
however, not all! The game has a great mix of players, but we want
more!
Come check out clok today!
http://wiki.contrarium.net
https://bbs.contrarium.net
clok.contrarium.net:4000
Mike.
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