Kara, How do I get the quake for cell phones--wonder if it'll run on the pac mate! Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "Cara Quinn" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, January 17, 2007 11:09 PM Subject: Re: [Audyssey] Voyager Elite Force. > Wow Tom! no way! That's way cool! <smile> Actually, it's not > altogether surprising, as you might be surprised how many games still use > variants of that engine in some form... > > Not sure if you're aware, but though Doom gets cred for being the first > 3d FPS it wasn't truly 3d as the creatures and such were 2d models and > some > of the map features also couldn't be viewed in true panoramic 3d. Quake > on > the other hand changed all that and was the first truly 3d engine which > amazes me as it's still used today, as I said. Incidentally, as of late > 2005, Quake 1 has just come out on certain cell phones which have graphics > acceleration, and will run all, I repeat all, Quake 1 mods! So > technically, it would be possible to run audio Quake on a cell > phone! dig?... <smile> > > Anyway, sorry for the ramble, but just had to! <smile> > > As for VEF, I'm wondering if that may be why their license agreement is > a bit open ended like that? As the Quake 3 engine / game code is also > open > source... > > Which brings me to your idea. I agree that it would be pretty easy to > come > up with an accessible version of VEF based on that engine. My work has > been concerned with quake 1, but I'll most definitely give this a look up > on the web and see what I can find. <smile> Need another pair of > hands?! > > anyway, this is definitely a terrific idea which I'd love love love to > see happen! > > Smiles, > > Cara > > At 08:57 PM 1/17/2007 -0500, you wrote: > >>Hi Cara, >>Interesting enough I noticed while playing Elite Force it seams to be >>based on a modified version of the Quake Engine. Some of the stuff >>reminded me allot like Quake, but was all Star Trek. >>The sounds were packed in the Quake 3 pak file format which was a sinch >>to lockpick, and that leads me to believe they used the Quake 3 engine >>as the basis for Voyager. >>I suppose there might be a couple of ways of cranking out an accessible >>version such as rewrite a new executable or come up with an Audio Quake >>mod. >> >> >>Cara Quinn wrote: >> > Nice, sounds like one I might want to get! Thanks much for the >> review!!! >> > >> > Smiles, >> > >> > Cara >> > >> >> >>_______________________________________________ >>Gamers mailing list .. [email protected] >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. >> >> >> >> >>-- >>No virus found in this incoming message. >>Checked by AVG Free Edition. >>Version: 7.1.410 / Virus Database: 268.16.10/625 - Release Date: 1/13/2007 > > --- > View my on-line portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > "The only things I really think are important, are love, and each > other. -Then, anything is possible..." > > http://home.earthlink.net/~cara-quinn > > > -- > No virus found in this outgoing message. > Checked by AVG Free Edition. > Version: 7.1.410 / Virus Database: 268.16.10/625 - Release Date: 1/13/2007 > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.410 / Virus Database: 268.16.13/634 - Release Date: 1/17/2007 > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
