did you mean to give your code to the list?
If you did then I may try to help.
I have jaws but I don't know how to script.
I have also hal.
let me know privately if you would like help.
I have loads of free time and it looks like this could be a nice project to run 
with.
On another note, the icsharp dev ide is not accessible, there is no file menu 
and I had to use my vertual cursors to get anything to speak or do anything.
Lets see if this will work.
If not I will probably kill vstudio and the sdks that come with it and forget 
programming for now, its all taking space on both my drives.
Its not like I have started anyway.
At 06:17 a.m. 18/01/2007, you wrote:
>Hi,
>
>I received the following message from the people who make the phrogram kids 
>programming language. I think from the message, if you read it, they are 
>willing to do what is necessary to make phrogram accessible.
>
>Josh
>
>----- Original Message ----- 
>From: "Jon Schwartz" <[EMAIL PROTECTED]>
>To: "'Josh'" <[EMAIL PROTECTED]>
>Sent: Wednesday, January 17, 2007 11:44 AM
>Subject: RE: phrogram development question : kids programming language .
>
>
>> Hello Josh,
>>
>> Glad you found Phrogram! To answer your questions:
>>
>> 1. The free version of Phrogram does not compile EXE files or produce
>> Windows installer programs.  You are the first blind programmer who has
>> asked us about Phrogram, and we would greatly appreciate your feedback 
>> about
>> Phrogram, as well as about using JAWS with Phrogram, so here is an 
>> academic
>> license key which you can use to register Phrogram:
>>
>> ACAP2K7I-TNM1Z-Y2A1Y-EHMZ1
>>
>> The Help menu, Enter a Registration key is where this key is entered into
>> Phrogram.  Phrogram does require .NET Framework 2.0 - you probably already
>> have that installed, but I'd be glad to send a download link if you do 
>> not.
>>
>>
>> Phrogram is a 27 megabyte download, and can be downloaded from
>> http://phrogram.com/files/folders/86/download.aspx
>>
>> That downloaded EXE launches a standard installation wizard.  Phrogram 
>> adds
>> a My Phrogram Files folder underneath My Documents, and all included
>> Phrogram content is under that folder.
>>
>> 2. We do not know about JAWS, but I am hopeful that Phrogram will work 
>> well
>> with it.  Phrogram is a .NET windows application, which JAWS should 
>> support
>> well.  Phrogram is effectively a simple subset of the Visual Studio.NET
>> environment.  It's menus and buttons are fairly standard.  On feature that
>> might require some scripting is the Explorer pane, which is basically a 
>> tree
>> control that organizes the many example programs that are included in
>> Phrogram.  I would recommend starting a review of Phrogram program by
>> opening the 16 example programs in the folder "1) Step-by-Step Tutorial".
>> Those are each simple code examples which will give you a very quick
>> introduction to the language.  Another feature which might require some
>> scripting is that the code editor using collapsible regions, just like
>> Visual Studio does.  The leftmost columns in the code editor include a 
>> line
>> number which is informational only.  The column after the line number is
>> either a + indicating the region can be opened, a - indicating the region
>> can be closed, or a | indicating that line is within a region which is 
>> open.
>>
>> At the moment, regions are closed by default.  We already have in mind a
>> feature that allows all code regions to be opened by default - this would
>> surely be a better default for a blind programmer.
>>
>> 3. There are fairly standard keyboard shortcuts for all menu items, and 
>> they
>> are listed on the menu item.  If it would help to have a specific list of
>> keystrokes and menu functions I'd be glad to send you that.
>>
>> 4. Audio games can be created, but at the moment Phrogram's sound support 
>> is
>> limited to playing, stopping and looping of WAV files.  We plan much 
>> richer
>> sound support in the future, and your feedback about that would be very
>> welcome.  Your request for DirectX-style audio control is one we are
>> planning, just as we have also implemented a simplifying wrapper around 
>> the
>> 3D model functionality in DirectX.  Besides the dozens of WAV files 
>> included
>> with Phrogram, we offer nearly 200 others for download from our website. 
>> I
>> am a bit worried about the usability of the site for a blind person, so if
>> you find that http://phrogram.com/files/folders/soundfiles/default.aspx is
>> not usable for you, I can provide a list of direct urls to download ZIP
>> files of our sound archives.
>>
>> Thank you, and I hope you have fun exploring Phrogram!
>>
>> Jon Schwartz
>> The Phrogram Company
>> www.phrogram.com
>>
>> -----Original Message-----
>> From: Josh [mailto:[EMAIL PROTECTED]
>> Sent: Monday, January 15, 2007 09:18 AM
>> To: [EMAIL PROTECTED]
>> Cc: Gamers Discussion list
>> Subject: phrogram development question : kids programming language .
>>
>> Hi,
>>
>> I was doing a google search for programming languages when I came across
>> your site. I am blind, and use a screen reader called jaws version 7.0 
>> from
>> www.freedomscientific.com . I'd like to know the following.
>>
>> 1. Does the free version of phrogram compile .exe files?
>> 2. will it work with jaws? if not, could jaws scripts be written to make 
>> it
>> work with jaws?
>> 3. Are there keyboard shortcuts for the development environment? which 
>> would
>>
>> make it easier for me to use since I don't use the physical mouse. the
>> screen reader can simulate mouse clicks using keys on the numeric keypad.
>> 4. Can audio games be created using the free versions of phrogram? Here's 
>> an
>>
>> example of what I want to do.
>>
>> The games I will make have no graphics in them or pictures of any kind.
>> instead they use sound at different points in the stereo field panning 
>> from
>> left to right or right to left. Suppose I make a space invaders type game. 
>> I
>>
>> want to be able to say.
>> press the control key or f2 to activate a menu, choose machine gun from 
>> that
>>
>> menu. the menu uses .wav or .mp3 files to guide the player through it. I
>> press down arrow in the menu and it tells me what choice I'm on by playing 
>> a
>>
>> .wav or .mp3 file. so then I choose my weapon from the menu press enter. I
>> hear the sound of a plane panning from left to right from the left side of
>> the stereo to right side. When the sound reaches the middle or a certain
>> point in the stereo field, I can successfully shoot it down. If not, I
>> cannot and enemy lands and I loose some points. Also, can phrogram control
>> the frequency at which a sound is played, stereo, frequency, volume, 
>> pitch,
>> panning, optional surround sound, etcetera? So basically all of the audio
>> features of DirectX and phrogram, I am interested in. Is this language as
>> easy to use or harder to learn or use than ruby or pithon?
>>
>> Josh
>>
>>
>> email: [EMAIL PROTECTED]
>> AOL: kutztownstudent
>> msn: [EMAIL PROTECTED]
>> skype: jkenn337
>> 
>
>
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