did you mean to give your code to the list? If you did then I may try to help. I have jaws but I don't know how to script. I have also hal. let me know privately if you would like help. I have loads of free time and it looks like this could be a nice project to run with. On another note, the icsharp dev ide is not accessible, there is no file menu and I had to use my vertual cursors to get anything to speak or do anything. Lets see if this will work. If not I will probably kill vstudio and the sdks that come with it and forget programming for now, its all taking space on both my drives. Its not like I have started anyway. At 06:17 a.m. 18/01/2007, you wrote: >Hi, > >I received the following message from the people who make the phrogram kids >programming language. I think from the message, if you read it, they are >willing to do what is necessary to make phrogram accessible. > >Josh > >----- Original Message ----- >From: "Jon Schwartz" <[EMAIL PROTECTED]> >To: "'Josh'" <[EMAIL PROTECTED]> >Sent: Wednesday, January 17, 2007 11:44 AM >Subject: RE: phrogram development question : kids programming language . > > >> Hello Josh, >> >> Glad you found Phrogram! To answer your questions: >> >> 1. The free version of Phrogram does not compile EXE files or produce >> Windows installer programs. You are the first blind programmer who has >> asked us about Phrogram, and we would greatly appreciate your feedback >> about >> Phrogram, as well as about using JAWS with Phrogram, so here is an >> academic >> license key which you can use to register Phrogram: >> >> ACAP2K7I-TNM1Z-Y2A1Y-EHMZ1 >> >> The Help menu, Enter a Registration key is where this key is entered into >> Phrogram. Phrogram does require .NET Framework 2.0 - you probably already >> have that installed, but I'd be glad to send a download link if you do >> not. >> >> >> Phrogram is a 27 megabyte download, and can be downloaded from >> http://phrogram.com/files/folders/86/download.aspx >> >> That downloaded EXE launches a standard installation wizard. Phrogram >> adds >> a My Phrogram Files folder underneath My Documents, and all included >> Phrogram content is under that folder. >> >> 2. We do not know about JAWS, but I am hopeful that Phrogram will work >> well >> with it. Phrogram is a .NET windows application, which JAWS should >> support >> well. Phrogram is effectively a simple subset of the Visual Studio.NET >> environment. It's menus and buttons are fairly standard. On feature that >> might require some scripting is the Explorer pane, which is basically a >> tree >> control that organizes the many example programs that are included in >> Phrogram. I would recommend starting a review of Phrogram program by >> opening the 16 example programs in the folder "1) Step-by-Step Tutorial". >> Those are each simple code examples which will give you a very quick >> introduction to the language. Another feature which might require some >> scripting is that the code editor using collapsible regions, just like >> Visual Studio does. The leftmost columns in the code editor include a >> line >> number which is informational only. The column after the line number is >> either a + indicating the region can be opened, a - indicating the region >> can be closed, or a | indicating that line is within a region which is >> open. >> >> At the moment, regions are closed by default. We already have in mind a >> feature that allows all code regions to be opened by default - this would >> surely be a better default for a blind programmer. >> >> 3. There are fairly standard keyboard shortcuts for all menu items, and >> they >> are listed on the menu item. If it would help to have a specific list of >> keystrokes and menu functions I'd be glad to send you that. >> >> 4. Audio games can be created, but at the moment Phrogram's sound support >> is >> limited to playing, stopping and looping of WAV files. We plan much >> richer >> sound support in the future, and your feedback about that would be very >> welcome. Your request for DirectX-style audio control is one we are >> planning, just as we have also implemented a simplifying wrapper around >> the >> 3D model functionality in DirectX. Besides the dozens of WAV files >> included >> with Phrogram, we offer nearly 200 others for download from our website. >> I >> am a bit worried about the usability of the site for a blind person, so if >> you find that http://phrogram.com/files/folders/soundfiles/default.aspx is >> not usable for you, I can provide a list of direct urls to download ZIP >> files of our sound archives. >> >> Thank you, and I hope you have fun exploring Phrogram! >> >> Jon Schwartz >> The Phrogram Company >> www.phrogram.com >> >> -----Original Message----- >> From: Josh [mailto:[EMAIL PROTECTED] >> Sent: Monday, January 15, 2007 09:18 AM >> To: [EMAIL PROTECTED] >> Cc: Gamers Discussion list >> Subject: phrogram development question : kids programming language . >> >> Hi, >> >> I was doing a google search for programming languages when I came across >> your site. I am blind, and use a screen reader called jaws version 7.0 >> from >> www.freedomscientific.com . I'd like to know the following. >> >> 1. Does the free version of phrogram compile .exe files? >> 2. will it work with jaws? if not, could jaws scripts be written to make >> it >> work with jaws? >> 3. Are there keyboard shortcuts for the development environment? which >> would >> >> make it easier for me to use since I don't use the physical mouse. the >> screen reader can simulate mouse clicks using keys on the numeric keypad. >> 4. Can audio games be created using the free versions of phrogram? Here's >> an >> >> example of what I want to do. >> >> The games I will make have no graphics in them or pictures of any kind. >> instead they use sound at different points in the stereo field panning >> from >> left to right or right to left. Suppose I make a space invaders type game. >> I >> >> want to be able to say. >> press the control key or f2 to activate a menu, choose machine gun from >> that >> >> menu. the menu uses .wav or .mp3 files to guide the player through it. I >> press down arrow in the menu and it tells me what choice I'm on by playing >> a >> >> .wav or .mp3 file. so then I choose my weapon from the menu press enter. I >> hear the sound of a plane panning from left to right from the left side of >> the stereo to right side. When the sound reaches the middle or a certain >> point in the stereo field, I can successfully shoot it down. If not, I >> cannot and enemy lands and I loose some points. Also, can phrogram control >> the frequency at which a sound is played, stereo, frequency, volume, >> pitch, >> panning, optional surround sound, etcetera? So basically all of the audio >> features of DirectX and phrogram, I am interested in. Is this language as >> easy to use or harder to learn or use than ruby or pithon? >> >> Josh >> >> >> email: [EMAIL PROTECTED] >> AOL: kutztownstudent >> msn: [EMAIL PROTECTED] >> skype: jkenn337 >> > > >_______________________________________________ >Gamers mailing list .. 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