Hi all,
Steve Is right about this. The problem we face here is we are a very 
small community. When a dev expects to sell 100 to 500 copies of a game 
total we do not have enough sales income for the copyright holders to be 
interested. These guys think in terms of units of hundreds of thousands 
of units sold, and with Star Trek and Star Wars the amounte expected is 
probably more like in the millions world-wide.
Hazbro, Activision, and other major game and toy manufacturers can give 
that income. We can not.

> Steve Crawford wrote:
> Tom has had dealings with Lucas and Paramount and I've had dealings with
> Celador (Who Wants To Be A Millionaire). If they just asked for royalties,
> as in a small percentage of the revenue, Tom and I would be happy to write
> them a cheque every 3 or 6 months. However, they ask for upfront royalties.
> In the case of Celador, they would normally take a couple of pounds per disk
> so they ask for a projected sales figure for 12 months and want you to pay
> all of that up front. And when you tell them you're going to sell a couple
> of hundred disks they tell you that you're far too small and they would only
> be interested if you were generating at least tens, if not hundreds, of
> thousands of sales.
>
> Cheers,
> Steve
>   


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