also, wouldn't being able to tell your sighted friends if you had any that 
you have a star wars game similar to theirs and you beat this level or that 
level give you something more in common with them?

Josh

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 14, 2007 10:41 PM
Subject: Re: [Audyssey] Illegal activity was: star wars sounds


> Hi Che, Liam, and all,
> What we are discussing here has some deep ethical concerns I don't think
> we can solve. On One hand you have the die-hard SW fans on here that
> would do anything for an accessible SW game. On the other hand you have
> the major companies with the licenses saying no way buddy show us the
> big cash. You then end up with a no win situation.
> Che is correct there are plenty of original ideas that can be used. From
> what I know of Che he likes new and original things as rather to others
> ideas. That is great, and originality is a wonderful thing.
> However, not everyone shares that, and wishes to enter some of the
> fantacies, stories, and tv shows others have created before. Just
> walking through aspce station killing aliens might be enough for some
> people. Add a light saber, force powers, and a bunch of storm troopers
> and the SW fans will go mad for it. That is just how a really good story
> works.
> Look at Harry Potter as an example. When the last book came out there
> were people waiting in the parking lot for hours waiting for the stores
> to open there doors so they could buy the new Harry Potter book. That is
> the hold it has on people.
> Yes, using sounds trade marks, etc is probably steeling. Steeling is
> wrong, but that leaves us with the ethical situation of walking away
> from the thing we want most in life.
>
>
>
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