Hi Ishan,

I don't believe that is possible in Shades of Doom 1.2. I know in
version 1.0 we used to be able to use a proximity blast mine to
destroy the temporal disturbance, but in 1.2 although it will trigger
the mine it won't destroy the temporal disturbance. Using a lot of
ammo can sometimes slow it down and keep it from moving around as
quickly, but outright destroying it I haven't been able to do that in
1.2. For me the best way to deal with the temporal disturbance is just
to find an empty room, trap it inside that room, and avoid that room
for the rest of the game.

Cheers!


On 4/15/14, ishan dhami <[email protected]> wrote:
> Hi can anyone share a miniable to destroy to moving
> teleporter(temporal disturbance)?
> Usually people use to trap it but I wanna know that How can We destroy
> this in this version of sod.
> Smileee!
> Ishan
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to