No Darren, as far as I know you can build anything any time with the right
gear, the issue is building what you need to build other things.
Also, from the skill list none of the skills are needed for building,
though other activities such as hacking or lab research require them.
All the best,
Dark.
----- Original Message -----
From: "Darren Harris" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Wednesday, March 12, 2014 9:54 PM
Subject: Re: [Audyssey] wayfar mud
So far I've found that you have to build things in sequence also by
learning
skills I think unlocks other buildings.
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Shannon
Dyer
Sent: 12 March 2014 21:20
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud
How do you build all these buildings? The only thing I saw to build was
the
pre-fab shelter.
Shannon
On Mar 12, 2014, at 12:58 PM, "John Snowling"
<[email protected]>
wrote:
Hi Dark.
You can also build different buildings to deal with lumber like a lumber
yard that can deal with what the harvest tool can deal with plus a mining
plant for getting metals out so you always have a good stock at your
buildings.
Cheers.
----- Original Message ----- From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, March 11, 2014 1:36 PM
Subject: Re: [Audyssey] wayfar mud
Hi darren.
As I believe I said earlier, jobs, or at least the ones with the job
command are sort of like awards or challenges you can do each day to earn
some skillpoin, for example the leafeater job I discovered when I first
killed a herbivore, while the armor crafter job I found when I first made
some armor.
type jobs to see a list of jobs you've unlocked, and job then the name
to find out more about it.
Hth.
Beware the grue!
Dark.
----- Original Message ----- From: "Darren Harris"
<[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Monday, March 10, 2014 10:08 PM
Subject: Re: [Audyssey] wayfar mud
Ok so what about jobs? How does 1 go about getting a job and doing it?
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
Zachary Kline
Sent: 10 March 2014 20:40
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud
The terminal is used to buy things you don't find on the surface, yeah.
It'll take a while for the shuttle to drop them off, at which point
you can "collect terminal," to get them. That's where I got my rifle
kit. Selling, as far as I know, can be done more or less anywhere,
though I haven't experimented much with this.
Best,
Zack.
On Mar 10, 2014, at 1:36 PM, Darren Harris
<[email protected]>
wrote:
Hi,
Yup just did it. I got my little house :). So using this I can buy
and
sell
stuff using the terminal right?
What about jobs, how do they work?
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
Zachary
Kline
Sent: 10 March 2014 20:32
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud
Yes, there are a few commands you ned for the tool.
list tool will tell you what it can produce, sorted into a bunch of
categories.
view <thing> on tool will tell you what the thing you want to be
produced will need, e.g. view colonial rifle on tool.
craft thing with tool will begin loading the tool with resources to
produce
something. You'll have to select items to load based on quality, or
just type "all," to automatically take the highest quality of
anything you
have.
Start tool will actually start the crafting process, which can take
a
minute
or more.
If I might make a suggestion, a prefab housing kit is a great place
to start.
Hope this helps,
Zack.
On Mar 10, 2014, at 1:28 PM, Darren Harris
<[email protected]>
wrote:
Ok thanks.
Now I'm trying to work out how to use this crafting tool but not
having much success. Any pointers here?
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
Zachary Kline
Sent: 10 March 2014 20:23
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud
Hi,
The minerals and other things you harvest aren't actually stored
in your collector, they're put directly in your inventory. You can
check it from time to time to get an idea of how you're doing.
My most recent accomplishment has been crafting a rifle and
ammunition for it. The bulk of the rifle came from a kit, but
still. I finally figured out that the different collectors are
useful to harvest different types of resources, though I guess it
should have been pretty obvious. :) Enjoy, Zack.
On Mar 10, 2014, at 1:18 PM, Darren Harris
<[email protected]>
wrote:
Ok am liking this mud so far. I love the idea of making a colony
from nothing.
Questions though. firstly, when harvesting either fibers or
minerals, how can you tell how much resources you have or even if
it's getting full? What happens when your resource collectors get
full?
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