Well I played minecraft with my cousin on his xbox 360.
Firstly the music is utter crap.
It may have improved in the pc version but it
made my ears want to drop off after just a minute of listening.
The sound fx sounded like they were coming out of a crappy sound box kids use.
Now I am not saying sound boxes are crap I have 2
of them but I wouldn't concidder them worthy of playing games with.
There is supposed to be more sounds that are better.
But unless minecraft was made tesxt based or
something I think I'd get bored after 5 minutes of play, I quit using it.
At 04:17 PM 1/7/2014, you wrote:
Hi listers
Minecraft itself was quite cheap, considering
the price of 15 euros when I purchased it. But
as those guys are actually pushing the limits of
Java, the humble talking about accessibility of
mine fell on deaf ears, but so long it's ok, my
relatives are playing under my account and
enjoying it immensely. Minecraft as a matter of
fact doesn't even have a ton of sounds attached
to it, if not talking about mods. The only thing
that needs to be realised here is that I think
we are coming to the point where people are not
afraid any more having a 100x100 map layed out
before them and navigating it if sufficient data
is provided. David Greenwood with his T.O.T.
managed to make a small incursion into the land
of such big maps and I hope that when T.O.T.
gets updated it gets much more into it. But this
is generally more to speaking about the strategy games.
Was there anything so difficult about mortal
kombat? No. The answer is simple, the playroom
is small, so moving is limited, but what really
gave the game it's replayability was the
intelligent AI and the fact that you needed to
act fast as hell, thereby producing huge amounts
of adrenaline. Mortal kombat was easily beatable
by anyone without sight. Now coming to the new
mortal kombats on consoles or the last one on
pc, than the story modes and such puzzles would
need some tweaks for those who can't see, but
it's all a question of making it. At this point
I would think it could be easier to program a
game similar to minecraft or civilisation,
because before civ4, even they didn't make heavy
use of sounds and background music.
Thousand thanks for reading
with kind regards
Dengo Jürgen
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