even if you used resource files, the user can hack it with resourcehacker or a similar program. i think if i wanted to hide my sounds i'd stick to straight encryption.
regards, damien ----- Original Message ----- From: "Steve Crawford" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, January 14, 2007 1:05 PM Subject: Re: [Audyssey] Dragon Warrior > If you create a game with external WAV files there's a risk that someone > will come along with their copy of Goldwave, or some other such package, and > make changes. You can save them as a resource file which just adds it to the > executible, so you can end up with a huge executible which probably isn't > healthy. Or you can use a simple trick which is to take, say, the intro > sound file, which identifies your programme, make a note of the filesize and > take a fingerprint from it (say a dozen values from random locations within > the file). On starting, your executible could check the size of the intro > file and the fingerprint and then refuse to run if it has been changed. > > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > Behalf Of Liam Erven > Sent: 14 January 2007 08:39 > To: Gamers Discussion list > Subject: Re: [Audyssey] Dragon Warrior > > > it is not a matter of sounds. he has taken my executible and changed the > sounds to fit his concept. that is wrong and trama is no excuse. > > ----- Original Message ----- > From: "nicol" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Sunday, January 14, 2007 2:09 AM > Subject: Re: [Audyssey] Dragon Warrior > > > > Hay guys please understand ivan's situation. The boy lost his dad and his > > brother. He is really a trauma case. He's not himself. John, his mentor > > assured me that ivan isn't using liam's sounds anymore. Ivan begged so > > many > > times to get back onto this list. > > It happened all like this: one day I received out of the blue a message > > from > > ivan threatening me that he will ban me from his list. He accused me of > > jumping down him. So I wrote him a straight forward message back telling > > him > > that he is the guilty one, he stole another dev's ideas AND NOW HE WANTS > > TO > > BAN ME FROM his list while I'm innoscent. I told him that in south > > Africa > > kids who did something like that were either prisoned or spanked. john > > and > > ivan begged me to please understand that he is going through a lot of > > trauma. > > Ivan has begged me so many times to ask Thomas to put him back on list. If > > one goes through trauma you are not yourself and you do things that you > > won't do if you were not in trauma. Ivan noticed his mistake and once > > again > > john assured me he left liam's sounds. > > So this is the contact I had with ivan and what I can tell you guys . > > Please give him another chance. Although it might sound like liams's > > sounds, > > john assured me it isn't. > > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > > Behalf Of Thomas Ward > > Sent: Sunday, January 14, 2007 9:19 AM > > To: Gamers Discussion list > > Subject: Re: [Audyssey] Dragon Warrior > > > > Hi Josh and all, > > I am not certain that Dragon Warrior is an actual game. Previously, on > > this list Ivan, the aledged developer of Dragon Warrior, took Liam's > > game Super Liam, modified the sounds, and attempted to pass it off as > > Dragon Warrior. It was one of the factors that wound up getting him > > banned from this forem. > > According to the recent podcast it still seams like Super Liam with a > > bunch of new sounds added, and a few other nifty tricks to throw you > > off. So bottom line I really don't trust Ivan or his word very much. > > One other thing is in the last Audyssey magazine I remember someone else > > was supposed to be designing Dragon Warrior, and that person and company > > was not Ivan. My guess is Ivan took the name of an unfinished game and > > slapped it on his aledged creation. > > Sorry folks to be so negative about this, but I just can't trust him > > much after his last endever on this forem. > > Smile. > > > > > > _______________________________________________ > > Gamers mailing list .. 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