ok I managed to get through act 3, I landed on the next level indicator, but 
at the same a bomb went off, and although it took me to act 3 again, I heard 
enemies coming through water and then the game crashed.
grate game whoever develops it keep up the good work!
----- Original Message ----- 
From: "simon.dowling" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, January 12, 2007 1:05 AM
Subject: Re: [Audyssey] Danger City Keys


> well I have tried all sorts but just keep on getting scrubbed.
> lol.
> ----- Original Message ----- 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Thursday, January 11, 2007 12:30 PM
> Subject: Re: [Audyssey] Danger City Keys
>
>
>> Those are actually landmines. I agree. I just finally beat act 3 earlier
>> today. And that's not all. There are also bombs, so you really gotta 
>> hurry
>> on that one!
>> It ain't pretty when the pretty leaves you with no place to go.
>> J.D. Fortune, Pretty Vegas
>> ----- Original Message ----- 
>> From: "ShadowDragon" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Thursday, January 11, 2007 5:05 PM
>> Subject: [Audyssey] Danger City Keys
>>
>>
>>> Hello,
>>> For those of you who don't know, I've done some experimentation and I've
>>> figured out pretty much all of the keys, at least I think I have. Here
>>> they are. Sorry if someone's already done this.
>>> Left and right arrow keys: Move left and right. If standing still, 
>>> simply
>>> spins your guy the other direction.
>>> Up arrow: Jump. Rapidly pressing either left or right when in the air
>>> makes you jump faster and farther, though I think you can jump and hold
>>> the arrow down. Also note, you have to be facing the way you want to 
>>> jump
>>> before you can jump in that direction. For example, your guy doesn't 
>>> spin
>>> in the air so if you wanted to jump right and you were facing left, 
>>> you'd
>>> have to tap right to turn around, then jump right.
>>> Space Bar: Punch. Also counts as action button for beating acts, ETC.
>>> Tab: Brings up your inventory. Allows you to equip weapons, repair
>>> weapons
>>> and so on using items, Obviously.
>>> I: Announces your current points for that level and then your current
>>> score.
>>> H: Announces health.
>>> L: Announces lives.
>>> R: Brings up a dialogue of unknown purposes. Might have to investigate
>>> further to find out what this is.
>>> Control: Screen clear. I assume you get a limited number of these, but 
>>> it
>>> instantly kills all enemies on the screen.
>>>
>>> I might have missed a couple, but those are the ones I can remember. I
>>> haven't found a weapon status key of any kind either, so you pretty much
>>> have to guess when to use your weapon repair kits. Also, Act III has to
>>> be
>>> freakin impossible, the pits or whatever they are aren't spaced far
>>> enough
>>> apart to keep track of, and the sound they make is entirely too lou. Any
>>> comments on this? Hope my key listing helps, for those of you who 
>>> haven't
>>> figured it out.
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>>
>>
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>
>
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