I'm sincerely glad you've got a buddy up to help you and make the time
a more enjoyable one.
I'm sure I'd be a damn site more productive if my friends were present
with me for the process.

Signed:
Dakotah Rickard

On 6/22/13, shaun everiss <[email protected]> wrote:
> well its good to keep updated was wandering where you were hiding.
> Yes its good to have extra staff to help with your projects, um
> should I say minions you being the swamp zombie master and all that.
> Yeah minions.
> I wander if you could release a vid or audio or something about the
> construction of the c monkey, and  how its done from parts and whats
> in it to assembly I am sure some friends would like to see that.
>
> At 07:35 AM 6/23/2013, you wrote:
>>Hey guys, sorry for the long delay since the last time I've updated
>>this post.  The past few weeks have been very busy, but also quite
>>productive.  My buddy Hatred moved up from Texas and we've spent the
>>past few weeks getting him familiar with all of the projects I'm in
>>the middle of.  He has been helping me build See Munkeys for the
>>past few days, so once the next big order comes in, I'll be able to
>>have them built and ready to sell at a much faster rate.  We also
>>worked on new construction methods and ordered some new tools that
>>cut down on the time and effort needed to put them together.
>>
>>People have been asking when new devices will be in the store, so
>>I'm reporting in to say that the last 7 are listed before I'll have
>>to order new parts.  Another reason for the delay was that one of my
>>parts suppliers sent me some bad parts and it threw off my normal routine.
>>
>>As for the RPG, Hatred and I have been going over parts of the game
>>engine that I haven't been happy with.  We are improving them by
>>quite a bit actually, so I'm very happy about that.  We will also be
>>doing our best to get the duck hunt game out as soon as we can.  The
>>engine changes we're making also affect the code for duck hunt, so
>>that's another reason that small game isn't further along, but in
>>the end the changes will be well worth it.  They greatly improve sound
>> quality.
>>
>>I hope to do a better job of keeping people updated on my
>>progress.  I'll also bug Hatred to make more audio games for
>>himself, haha!  Having him here with me is going to really help in
>>just about every way.  It is always good to have someone around to
>>lend a helping hand and to keep you motivated when projects drag on
>>and on for long hours.  :D  LOL!
>>
>>
>>- Aprone
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