I hate the 3 strikes rule. I had several instances where my computer
kept on giving me a delayed write failure error. I kept replacing
component after component, hard drives, CDrom, Ram etc, but the error
still kept on happening. I kept having to reactivate jaws because my
license kept being deactivated due to all the constant hardware
changes. Freedom scifi got very very iffy with me when I kept having
to ask for reset codes to stop the 40 minute demo and get my license
back again.
Eventually we tried replacing the power supply, this time it got rid
of the delayed write failure error, but again, my license got
deactivated again.
At 07:28 AM 4/25/2013, you wrote:
Hi Dallas,
Agreed. I feel internet activation is really the best method for
cracking down on piracy while not being too restrictive. A MySQL
database can be set up to track how many times the software has been
registered, and if a person buys a new PC they can un register the
copy on their old PC before installing it on the new PC. Of course,
there are exceptions to this such as a serious hardware failure like a
dead motherboard, hard drive dies, etc where it might not be possible
to un register the old system unless the games security can be setup
to do that. Still, if a game is limited to say three unlock codes and
he or she has one on their laptop or desktop they might think twice
about using their remaining unlock code on a friends PC. Using
internet activation in this case is far less restrictive than hardware
authorizations and yet offers a high degree of security.
Cheers!
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