Michael, I'm not Thomas but I can say that for iOS, using the accelerometer / gyro / compass in addition to the touch screen to control movements in games is very easily done.
Oh, and Thomas, you'd asked me some days ago about porting C++ code to iOS… This is also very easy to do as you can actually code in straight C++ for iOS. YOu can also mix C++ and Objective C pretty much at will, with only a few exceptions. HTH Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 21, 2013, at 3:31 PM, michael barnes <[email protected]> wrote: Well, Thomas. I think the games are fine the way they are. However if they could be ported to iOS, and Mac it might be something worth investing into. However I have some questions that I would like to ask you off list concerning the matter of game developement of games. I think it would also be great to be able to not just use the touch screen on these games but to be able to move the phone around and to be more involve then the current versions. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
