I think that you should make a real-time, one-ship game first since we already have a turn-based one. Yeah, I know it needs improving and all, but I have no complaints about STFC 1 except that you can't load and save games, so I'm pretty satisfied. Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, December 14, 2006 11:02 PM Subject: Re: [Audyssey] STFC 2.0 questionnaire. > Hi, > Quote >> if you go the real-time route, you are going to >> need exceptions in the Federation ship AI for ships not directly >> under command to deal with cloaked ships as it is. > End quote > > Perhaps so. They would have to scan only starships that were decloaked, > and target them based on some set of AI which would be pretty complex > and time consuming to write. > > Quote >> I don't think you >> can escape that. >> > End quote > > You are probably right. I am finding your comments and everyone elses > thoughts very helpful in this matter. It is beginning to look like real > time might not be impossible, but would likely be to complex for what I > have in mind. > If I did so I'd have to sell the game to make up for all the work of > converting it to real time. With the turn based style I have the basic > infastructure in place as well as my memory of how I did things, and the > logic used for the AI. > So perhaps what we really want is to different games. One turn based > classic STFC, and one real time game called something else. > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.409 / Virus Database: 268.15.20/588 - Release Date: > 12/15/2006 > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
