erm? i thought tournament's music was very effective! regards,
damien ----- Original Message ----- From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]>; <[email protected]> Sent: Monday, December 04, 2006 10:58 PM Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms > Yeah tourniment for all its crappy non sfx and old style music and sapi voice is actually quite good, I would have liked it to be non crap and I think munawar was going to make it so and do it properly. > I wanter if munawar's personal pages are still up, hmmm. > At 10:29 AM 12/5/2006, djc wrote: > >While I myself didn't buy treasure hunt I appreciated his free offerings > >and I still have them. I'm always sorry to read this kind of a situation > >because there are some damn fine programmers in the blind community. So the > >person who did this to him stole the game pure and simple. That's Ok Steve > >because the Lord will remember. > > > > > >*********** REPLY SEPARATOR *********** > > > >On 12/4/2006 at 2:29 PM Stephen wrote: > > > >>I am writing on behalf of Munawar, the brains behind bpc > >>programs. Some of you have been asking why he is no longer in the > >>business, Here's the full story in his words. Make sure to read the > >>message thoroughly as we can all learn a thing or too from it. > >>-------------- > >> > >> I started out around 2001 I think. my goal was to create games for > >>blind people. at first they were free, and then suddenly I started > >>charging, because Treasure Hunt had become a real first person > >>shooter complete with an overall objective. > >>That was when I had lots of time, and, most importantly, motivation. > >>I wanted to leave a mark in the so-called blind gaming community, > >>because I realized something quite quickly. > >>We had too many rated E games, games for kids rather than adults. > >>So began my major upgrade to Treasure Hunt. There's a common > >>misconception that I just wanted to expand the game and put more > >>features in it, bringing it up from version three to four. The real > >>reason was that we needed more serious action games; games which run > >>around a storyline. > >>So now we were in the four year round about of BPC's life. Treasure > >>Hunt was released six months later, I believe February of 2005. > >>Now, everyone who followed the evolution of Treasure Hunt remembers > >>the major patch upgrades. The game was quite bug-filled, which showed > >>me that my skills in programming actually weren't as well-planted as > >>I had thought they were. > >>And, of course, my beta testers were jokes, save a select few (you > >>know who you are) > >>So from Feburary 2005 to early 2006, I was releasing patch after > >>patch. That was my job; it wasn't a good experience for me at all, > >>and I quickly realized Treasure Hunt was, in itself, a failure. The > >>game turned out to be rated E although I had hoped it wouldn't be, > >>and some things did not work for no apparent reason. > >>After this period of patch releasing, I arived at the first really > >>stable version of Treasure Hunt, 4.25, and that's when I was able to > >>turn my attention to the finances of the organization. Payments were > >>coming in nicely the first couple months, then declined. They went > >>back up in December of 2005, thanks to Christmas shoppers. Developers > >>love Christmas. > >>Finally, I saw a steady drop of purchases, In March, I made one sale, > >>April was zero, and May was around that number. But then came a > >>further change, and it was not a pleasant one. > >>someone actually filed a charge back against me. Can you believe the > >>morality of this person? I won't name them, but they will know who > >>they are when they read this. This individual had bought a copy of > >>the game from me, and then turned around and claimed that I made an > >>unauthorized purchase to their credit card. > >>Not only did Pay Pal refund their money, they also gave them $10.00 > >>extra. This leech was paid $10.00 for buying my game! > >>I had given them the registration key and everything, I saw no fault > >>with the order. They got what they paid for. > >>Now, Consider all of what I have said. I did consider everything, and > >>I'll briefly recap. > >>Treasure Hunt was a rated E game when it wasn't supposed to be; > >>someone accused me of credit card fraud, something which degraded my > >>reputation greatly; there was no more money being made; I lost my > >>motivation; and, finally, I hated all those 13-year-olds trying to > >>make games. Unfortunately, people seem to trust any word of mouth > >>they get, even if it's from one person only, My sales went down > >>dramatically after the chargeback. > >>So, now it was June. One fine day, I decided to just throw it all > >>away. I will admit it can be called cowardly for me to do so, but I > >>did not really have a choice. Pressing on would have resulted in a > >>lawsuit, which I do not have the money to fund, A plane which started > >>off quickly and then crash landed, that's what happened with > >>BPCPrograms, SD, And that, my fellow gamers, was the story of the > >>BPCPrograms Software Division. > >>message ends > >>I've no idea if Munawar would want to put up treasure hunt for free > >>like what was done with self destruct and danger city but I suspect > >>not considering all that's happened. > >>Take care > >>_______________________________________________ > >>Gamers mailing list .. [email protected] > >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >>visit > >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >>any subscription changes via the web. > > > > > > > > djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to > >midnight Eastern. > > > > My Journal http://livejournal.com/users/djc1 > > > > email Or Msn: [EMAIL PROTECTED] > > > > I C Q Number Is: 4781694 > > > > > > > > > >_______________________________________________ > >Gamers mailing list .. [email protected] > >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >any subscription changes via the web. > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
