Another option is Option 4:
1. browse parameter: cursor key left and right
2. select parameter: space
3. change parameter: cursor key left and right 
4. confirm parameter/back: space
5. back/menu up: Ctrl

this would enable the user to operate selection and back with one hand
Waht would you think about this??

Gerrtings Erwin


>>> [EMAIL PROTECTED] 23-9-2006 11:22:50 >>>
Hi,

As some of you may already know, the Accessibility Foundation is
currently building a tool which should allow blind people to make their
own games. Also see:

http://audiogames.net/page.php?pagefile=news_117 
http://www.game-accessibility.com/forum/viewforum.php?id=15 

We have a quick question concerning menu and key-configuration
preferences. Audio Game Maker is likely to feature several menu's and we
would like to know what key-configuration you prefer most. The menus
will consist of a list of parameters. The goal is that you browse to a
parameter and then change that paramater. A parameter could be a certain
sound from a list of sounds, or a number from a range of numbers. So
changing the parameter will maybe be like browsing through a list as
well (although number variables also probably can be filled in using the
number keys).

Here are some possible options for key-configurations and we are
wondering what your preferred configuration would be:

Option 1:
1. browse parameter: cursor key up and down
2. change parameter (with the focus on a parameter): cursor key left
and right 
3. back/menu up: escape

Option 2:
1. browse parameter: cursor key up and down
2. select parameter: enter
3. change parameter: cursor key left and right 
4. confirm parameter/back: enter
5. back/menu up: escape

Option 3:
1. browse parameter: cursor key left and right
2. select parameter: space
3. change parameter: cursor key left and right 
4. confirm parameter/back: space
5. back/menu up: enter

These are just a couple of suggestions. What keys do you usually use
for navigating menus and what key configuration would you prefer. And
yes, we know that the best configuration would probably be the one where
players would configure the keys themselves (which is an option we are
considering). But for now: what is your preferred configuration?

Please post your reply at the Audio Game Maker forum:

http://www.game-accessibility.com/forum/viewtopic.php?id=142 

Greets,

Richard

http://www.audiogames.net 
http://www.game-accessibility.com 
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