Hi,
There just isn't enough money for developers to support themselves with, if 
they were to do audiogame dev full-time. They would be out on the streets in 
no time at all.
----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, June 24, 2006 11:40 AM
Subject: Re: [Audyssey] thoughts on monty


> Hi Che,
> I'm sad to say this, I know it's a space, installer, and resources issue,
> but what annoys me about some accessible games, especially a game like 
> Tank
> Commander, I was extremely disappointed about that their were only 6 
> levels.
> Developers, particularly Tank Commander, should really bring out expansion
> packs, more levels and more features. I hope whoever develops Mario will 
> not
> forget the fact that in the original game their were tunnels that you 
> could
> fall through which would transport you to all kinds of new fascinating
> worlds. I think on average, sighted games have about 20 levels at least, 
> and
> the great thing for them is that they can just go and snap up hot new 
> games
> every week! It is sad that the accessible games market is so small, 
> because
> it would have been cool if developers could make enough money out of games
> to devote themselves full-time to developing them. It is unfortunate that
> most developers do AG's as a part-time thing.
> Ari
>
>
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