Well, I was gonna let that slide, Charles, but since you went ahead 
and corrected him, we might as well round it out by also mentioning 
that the Keepers deal with the protection of the goal hoops and the 
Beaters bat the bludgers around and the opposing team members.  I got 
to hear the Quidditch World Cup video game for 
GameCube/XBox/Playstation and thought it was a lot of fun.

At 11:10 AM 6/14/2006, you wrote:

>The Chaser is concerned with getting the quaffle and throwing it through the
>hoop at the end of the field, resulting in the scoring of 10 points.  The
>Seeker is concerned with catching the Golden Snitch which results in a
>scoring of 150 points.
>
>
>----- Original Message -----
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Wednesday, June 14, 2006 10:03 AM
>Subject: Re: [Audyssey] Quiddich game for the blind.
>
>
> > Yeah, it might be. I guess it all depends on what position you take up
> > on the team. If you are a chaser you are going to concern yourself with
> > getting the snitch.
> > If you are a defensive roll you are going to be looking to beat the
> > bludgers away.
> > It would almost have to be multiplayer to be any serious fun. Otherwise
> > the AI team is going to out smart you every turn.
> >
> >
> >
> > Charles Rivard wrote:
> >> The thought has been passed from chaser to chaser in the past.  Gamers
> >> and
> >> designers were discussing the feasability and the conclusion was that it
> >> would be very difficult to create as well as to play.  Keeping track of
> >> the
> >> bludgers, quaffle, and snitch, the players for both sides and where the
> >> hoops are would be a lot of audible feedback to deal with.
> >>
> >
> >
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> >
>
>
>
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