Hi Tom,
You don't have to go back to Arizona to develop the game, you can stay right 
in the state you are in!
Smiles. Couldn't resist that one.
And where did you get the screaming grunting female voice files?
Phil

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, May 23, 2006 9:37 AM
Subject: Re: [Audyssey] What's ahead for Montezuma's Revenge.


> Hi, Jim.
> That would work of course, but as I was playing the game I quickly
> realised by going back to Arizona it would completely ruin all I have
> worked to build. Once  people play the new Monty they will understand
> clearer my vision for the game. In ways it is the old Monty, but this
> version has many updates and changes over the original demo that was out
> I think people are going to be blown away.
> This version has much better quality music and sound effects, better
> keyboard and joystick support, selectable dificulty levels, etc. To me
> personally Angela is as much a part of the game as Laura Croft is to
> Toomb Raider.
> Like I said I'll make a zip file of original Arizona Smith sounds for
> folks who want them, but beyond that I have decided I am not going back
> officially.
>
>
>
> Jim Kitchen wrote:
>> Hi Tom,
>>
>> I am not sure if this would work, but I was thinking that allot of 
>> developers put all of the sound files in a sub folder, well I was 
>> thinking that you could have a separate sub folder, one for male and one 
>> for female and then the choice in the game would select which voice sub 
>> folder to use.  Just thought that might be an easy way to include both 
>> voices.
>>
>> BFN
>>
>>      Jim
>>
>> Money can't buy happiness, but allows a choice of misery.
>>
>> [EMAIL PROTECTED]
>> http://www.kitchensinc.net
>> 1-440-286-6920
>> Chardon Ohio
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>
>
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