Hi Nicol, Lots of text adventures have that concept of describing an object and you need to examine it to determine what it actually is. I used this idea in Sarah in which objects have a general description such as a piece of string and when you examine it you find out that it is a pair of Extendible Ears. Smiles, Phil
----- Original Message ----- From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, May 02, 2006 9:36 AM Subject: [Audyssey] the surprise packet concept in games > > NB: This email and its contents are subject to our email legal notice > which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf > > ---- > Something I picked up in the light cars game which gave me an idea. The > concept of having a surprise packet is very nice. I hear the item car > coming, I don't know at all what that item is until I picked it up. > Let's use sod as an example for the contrary. I'm playing the demo of > sod, only the first level. I'm planning to purchase the full sod. I > don't know if it is working on the rest of the levels but in level 1 to > which the demo is restricted, if I hear the object locator sound my o > key is telling me for example: med kit in 5 feet. It would make the game > ore fun if there's no voice description of the object ahead, only an > object locator sound. Then when I move forward and pick it up and I hear > I picked up a med kit it's a surprise I got by not knowing before I > picked it up what it is. That's what I experience in the first level of > sod: the object locator telling me what the object is before picking it > up. You guys that play the full sod, is the object locator behaving > the same way in the rest of the game? > > It's just a suggestion. It's nice to first pick up an item and then > after picking it up hear what it is. It's like buying a lucky packet. > Although you can by feelling and pressing the packet get a little idea > what might be inside, you actually first get to know what's inside the > packet when you open it. The same with games. I feel the surprise > packet concept makes it a bit more fun. Do you know of any games other > than light car that keeps objects as a surprise until picked up? > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
