Hi,
As Monty is a recreation of an old game it will have to tend to stick to 
the general game. That is why there is only one ending.
However, I can see in roll playing type games where alternative endings 
would be cool. Allot of the endings could be based on decisions made in 
the game during game play.
 


Neo wrote:
> Hi,
> if I were a developer making such decision, I would determine by the genre 
> and the intended complexity of the game. IN fact, I plan to do something 
> like this in my future games.
> For example such different endings would not really fit a game like say 
> Monkey Business (the story is somewhat straightforward and always the same) 
> in my opinion, whereas it would be a cool feature of Shades of Doom or GMA 
> Tank Commander or even Super Liam (if it wasn'T gonna be continued). This is 
> just my point of view.
> What Tom does with Monty is completely up to him though. :-)
> Best wishes,
> Lukas
>   


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