HI I WOULD BE INTERESTED IN SUCH A LIST, MAY BE IT COULD BE USED FOR SOME OF 
THE TERMS SUCH WHAT ARE ARRAYS, FLOATING POINTS WHERE AND WHEN TO USE THEM, 
CALL PROCEDURES AND THE LIKE.
I AM LOOKING AT A GAME ENGINE AT THE MOMENT, ITS THE IRRLICHT-1.00 WHICH YOU 
CAN CREATE 3D GAMES AND ALL KINDS OF OTHER SPECIAL EFFECTS, AND ITS FREE.
ALL THEY ASK IS TO MENTION THERE ENGINE IN ANY GAME YOU PRODUCE.
A STEP BY STEP TUTORIALS ON IDE'S AND SOME OF THE FUNCTIONS OF A IDE, 
EXAMPLE CODES WOULD BE NICE NOT TOO DAUNTING FOR THE BEGINNER.
THE BEST PROGRAMMING LANGUAGE, WHETHER IT BE CC+ C# PEARL PYTHON AND SO ON.
PLAIN ENGLISH WOULD BE A MUST RATHER THAN TOO TECHNICAL AT THE TIME THEN 
GRADUALLY INTRODUCING MORE TECHNICAL STUFF.#
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, April 28, 2006 3:27 AM
Subject: [Audyssey] Creating a game programming list?


>
> Hi,
> This question in particular goes to Raul and Kevin, but I think we all
> should be involved in this idea. A while back us developers created a
> list for ourselves called the agdev list. However, in it's own way is a
> closed list just to developers.
> I'm wondering if all of us would like creating a newby programming list
> on audyssey for all those who are interested in wanting to learn how to
> program accessible games. It could even become a part of the audyssey
> site as a resource center for college students, interested blind gamers,
> etc...
> I know Richard has been putting together some stuff similar, and perhaps
> we can hammer out some ideas what to do about this?
> I  feel the current programming thread is a bit off topic for this list
> as we really only talk about existing games, but we may want to branch
> off to a new list so all can freely talk about the specifics of game
> programming.
> What do y'all think?
>
>
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