Hi,
another possibility for the random level: Rather than have the game 
pick an existing difficulty, I think it would be neat if the game 
designed a random difficulty level for you to play.
I'm not sure how hard this would be to program, but I think it would 
add a lot of replay value.
Karl
Original message:
> Hi,
> Yes. In the new Monty there are now four difficulty levels. They range
> from easy to insane.
> At the easy level monsters sort of move slowly, and don't beat you up to
> bad, and well is easy enough to play at. On the other hand on insane
> they are massively fast, and you will die a very quick death unless you
> know how to move butt, and jump, swing, and well avoid them.
> I think lack of difficulty levels made people think the original game
> was to boring. They easily could over come the game. Not now.  If easy
> is to easy then they can always find a higher difficulty to try and play at.
> In addition there is a random selection. In random you pick that, and it
> will choose the difficulty for you.
> Smile.



> will wrote:
>> hi

>> oh, smile. so there are difficulty levels?
>> smiles
>> will



> _______________________________________________
> Gamers mailing list .. [email protected]
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.

-- 
Email services by FreedomBox.  Surf the Net at the sound of your voice. 
www.freedombox.info

_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to