I think the important thing here isn't the language you pick up and learn, 
so much as the content you put out.
  Any of the discussed programming languages can be learned and made to do 
anything you want for the accesible gaming community, but what will make 
your game stick out is your creativity.
  It seems to me that we've been stuck for a while without any truly 
original game ideas out there.
  I think if this genre of games is going to move forward, developers are 
going to have to think further outside the box, and start coming up with 
titles that aren't tired remakes of what has come before.
  My reccomendation is to learn the basics of your chosen language, produce 
a couple of simple games so you learn how to maneuver some of the more 
common pitfalls of game creation, then sit back and spend a good deal of 
time outlining and polishing a unique game idea before coding your 
masterpiece.
  As a wise and wealthy friend of mine one said, "Originality sells."
  Just my two Lincolns worth..
  Che

----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, April 27, 2006 7:48 AM
Subject: Re: [Audyssey] Programming computer games?


> Hi Richard, Thomas and everyone,  Thanks for your responses, I appreciate
> them.
> Instead of buying VB, have you guys heard of Visual Basic Express 2005?
> Apparrently it's free. Will I be able to program games with this, or if I
> have to buy, I suppose I don't need the Enterprise Edition of VB? The VB
> course offered is quite expensive, but includes VB, although I'm not sure
> what version, studio or enterprise.
> For VB, what is the difference between studio and VB enterprise editions?
> Thomas, if I get the Visual Studio Standard, would I still be able to make
> quite good games?
> Thanks
> Ari
> ----- Original Message ----- 
> From: "anduril" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Thursday, April 27, 2006 2:42 AM
> Subject: Re: [Audyssey] Programming computer games?
>
>
>> Hi this sounds good is there a manual on how to programme i am a basic
>> beginner i have done a little of vb can some one help i just need a 
>> manual
>> some book i can down load to read and try out
>>
>> jamie
>> ----- Original Message ----- 
>> From: "Richard Bennett" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Wednesday, April 26, 2006 10:24 PM
>> Subject: Re: [Audyssey] Programming computer games?
>>
>>
>> > well, I am taking a game programming class that is geared toward the
>> > sighted
>> > community. It is being taught in C++, and what I hear that is pretty
> much
>> > the game programming standard, but I don't know if it is or not. The
> tools
>> > that I use work great with JAWS this IDE will compile both C and C++. 
>> > It
>> > is
>> > the DevCpp IDE and is a great price too, it is free from:
>> > www.bloodshed.com and works absolutely great. Also with this IDE they
> have
>> > a
>> > great game library called allegro. I don't know if it will work with
> other
>> > languages or not, but the allegro game library will allow you to write
>> > both
>> > linux and windows games with no diffuculty. How I know this is because 
>> > I
>> > am
>> > the only Windows user in the class and the other students are on Linux
> and
>> > the C and C++ language will swap over between Windows and Linux. I hope
>> > this
>> > helped and if you want any other information, let me know.
>> > BEAN
>> >
>> >
>> > _______________________________________________
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>> > any subscription changes via the web.
>> >
>>
>>
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>
>
> _______________________________________________
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