Thomas Adam <[email protected]> writes:

> FVWM was written before any formal message parsing libraries existed. 
> Currently, the communication protocol that FVWM uses is a packed structure 
> which is shoved down a pipe, which the receiving end has registered interest 
> in by locking on to various
> messages which are sent.
>
> Other libraries exist to abstract away this message construction, such as 
> msgpack which allows for other binary data to be considered (rather than 
> packing unsigned longs down a pipe, which is how FVWM does this currently).
>
> Another benefit is that other languages have native msgpack bindings, which 
> would allow for agnostic FVWM APIs to be created to allow scripting in any 
> language. This is similar to how neovim does things, for example.
>
> Hence, it would be interesting to:
>
> * Replace the current FVWM <-> Module messages with msgpack;
> * Expose interfaces for modules to listen on certain events;

I had some fun working on that interface and documenting it.

Pretty sure msgpack would be a bit slower than the current hand crafted
interface.  Might use a bit more memory too.

If that interface was fast enough, Fvwm could move stuff out of core
into modules, like menus and window frames.


PS:

I'm replying with GNUS.
I got a Cc: line like this:

  fvwmorg/fvwm3 <fvwm3@nfvwmorg/fvwm3 
<reply+aej52lu3o4de4ne5pojrpmv4l3mzpevbnhhcd4c...@reply.github.com>,  
Subscribed <[email protected]>


I changed that to [email protected].
Something seems broken.


-- 
Dan Espen

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