Julien Guertault wrote:
> 2012/2/25 Thomas Adam :
>> On Sat, Feb 25, 2012 at 12:02:48PM +0100, Michael Großer wrote:
>>> Good point: Multiple mouse pointers, for example to change the size of
>>> windows with two fingers. Is this rather "easy to implement" or rather
>>> "utterly impossible to implement". The answer to this question
>>> could be crucial about the question if FVWM will still be "cool"
>>> in the future or not.
>>
>> Why are you and others thinking FVWM is responsible for this?  It isn't, and
>> could never be:  X would be, and I would hope some form of API on top of it.
> 
> It's X's job for sure (supposing it does its job of course). But FVWM
> would have to expose it to the user in some way (like the kind and
> number of pointers). Suppose for instance a user would like to write a
> configuration file that specifies a certain behavior when dragging a
> title bar with on pointer, and a different one when dragging it with
> two of them.

What piece of software draws the frames around windows?
Is it X or is it a WM?

When no WM is running, then no frames are around windows.

Does a WM draw the frames around windows or does a
WM instruct X to draw frames around windows?


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