Chris Siebenmann <c...@cs.toronto.edu> writes: > | what patches do you write which you maintain then? > > At the moment the only meaningful patch I've made to fvwm is one to > position new icons at the mouse cursor instead of where they normally go > (I think the window's top left if you don't have an iconbox set up, but > I forget). In the past I had more modifications but they've gradually > become unnecessary over the years[*]. > > (People tried to help me with a Style-based approach to doing this > icon positioning, but I never could get it working completely (the > comments in my fvwmrc suggest that I couldn't get positioning of windows > with explicit icon position hints correct). So at some point I punted > and went for the code change as the easiest approach for getting my > personal environment working. Have chainsaw, can blindly hack code I > run myself. There's a discussion of this in the fvwm archives from a > year or two ago.)
There is one built in iconbox, starting at the upper left as you observed. An iconbox line for style "*" replaces the built in box with one or more boxes. I use 2 narrow style "*" boxes, one going down the right, then another going across the bottom. I create another iconbox for style "Tkremind" to position Tkremind's icon in a specific place. Mouseplacement for an icon sounds unpleasant. -- Dan Espen