Chris Siebenmann <c...@cs.toronto.edu> writes:

> | what patches do you write which you maintain then?
>
>  At the moment the only meaningful patch I've made to fvwm is one to
> position new icons at the mouse cursor instead of where they normally go
> (I think the window's top left if you don't have an iconbox set up, but
> I forget). In the past I had more modifications but they've gradually
> become unnecessary over the years[*].
>
> (People tried to help me with a Style-based approach to doing this
> icon positioning, but I never could get it working completely (the
> comments in my fvwmrc suggest that I couldn't get positioning of windows
> with explicit icon position hints correct). So at some point I punted
> and went for the code change as the easiest approach for getting my
> personal environment working.  Have chainsaw, can blindly hack code I
> run myself. There's a discussion of this in the fvwm archives from a
> year or two ago.)

There is one built in iconbox, starting at the upper left as you
observed.

An iconbox line for style "*" replaces the built in box with
one or more boxes.

I use 2 narrow style "*" boxes, one going down the right, then another
going across the bottom.

I create another iconbox for style "Tkremind" to position
Tkremind's icon in a specific place.

Mouseplacement for an icon sounds unpleasant.

-- 
Dan Espen

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