Steve writes:

< I personally use computer-mediated perception (including simulation models 
and visual-auditory-haptic synthetic sensoria) to try to achieve this expanded 
awareness/insight into real-world phenomena, but with a tacit goal of being 
able to "find my way back" and "lead someone else there", or better yet "kit 
others out to find their own way". >

I categorize things into four piles:


  1.  Things I understand
  2.  Things I’d like to understand
  3.  Things I don’t care about
  4.  Things I found I was wrong about in #3.

#1 has to get over the bar of Feynman’s “What I cannot create I do not 
understand.”   And specifically, I mean write a computer program to do it.    I 
often don’t have patience for or interest in semi-formal discussions, or even 
most mathematical academic communication because it often falls short of what 
it would take to make it computable, useful, and informative.  For them it is 
performative and part of their professional social interaction.  They have 
different interests and goals.

#4 is where chemical-induced experiences or dreams seem potentially useful.     
Something to escalate priority of #3 items to #2; a way to avoid my filtering 
criteria.   Like a movie I would never watch unless some friends had it on.

Marcus


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