Hi, David, 

 

Serendipity!  Your letter struck me like a thunderbolt, because I had dedicated 
the morning to carefully rereading Rosen's first chapter.  And for the first 
time, I think I got it! Rosen doesn't put it that way, but I think I want to 
say that his chapter is all about the distinction between “materialism” -- the 
belief that all that is consists of matter ==> and its relations <== and 
“mechanism”, the belief that the nature of parts tells you everything you need 
to know about the wholes those parts compose.  We need a science of biology 
that is materialistic but NOT mechanistic.  

 

Now, if ever there was an idea that would fit with you, I would think this 
would be it.  CS, it seems to me, is all about cutting loose the program … the 
relations … from the machine.  That is explains why Rosen and others are so 
hard on the Turing MACHINE metaphor.  They think that metaphor traps us in a 
focus on parts, rather than relations.  A program need not be faithful to the 
machine on which it runs if it encodes the relations that need to be achieved.  

 

To answer the question What is Life? we have so many more tools than we did 
when Rosen wrote.  The evo-devo literature is full of examples of what I guess 
I would call organizational serendipity.  The most inspiring example, to me, is 
the current explanation for the origin of life.  The way the question has 
always been posed to me before is how did life arise spontaneously from parts. 
But if life is an organization of things from another organization, the 
question becomes, “What kind of an organization could scaffold the organization 
we call life.  Enter the white smokers with their rich source of energetic 
chemicals and their intricate cellular structure.  So, life is the inadvertent 
consequence of one kind of organization coming into contact with another kind 
of parts in such a way that the native possibilities for the parts to work 
together are scaffolded by the organization.  

 

I am not at all sure where this leaves us with “natural programming.”  As you 
point out, my concept of natural may be complete at odds with yours.  Mine 
grows out of the following analogy:  Artificial selection : natural selection : 
: artificial design  : natural design.  If artificial design – the 
appropriateness of a domestic species to the needs of the breeder -- is what is 
explained by artificial selection, what is explained by natural selection?  
What precisely is natural design?  In the absence of a God to tell us what s/he 
wants, how do we read off of nature itself the demands to which her/his  
creatures are adapted?  

 

But serendipity by definition is a violation of design.  The serendipitous 
structure  is one that makes something happen without being designed to do so.  
Translating that into the CP domain, your problem is to write a program that 
somehow promotes serendipity given that the serendipity involves, inherently, a 
discontinuity between what you seek and what are likely to find.  

 

If I, in my enthusiasm, have run all over your nice clean though with my muddy 
feet, please forgive me.  

 

Nick 

 

Nicholas S. Thompson

Emeritus Professor of Psychology and Biology

Clark University

http://home.earthlink.net/~nickthompson/naturaldesigns/

 

 

-----Original Message-----
From: Friam [mailto:friam-boun...@redfish.com] On Behalf Of Prof David West
Sent: Thursday, October 25, 2018 12:10 PM
To: friam@redfish.com
Subject: Re: [FRIAM] On old question

 

I would like to introduce a bit of a zig or zag into the conversation by 
bringing up something a bit far afield and then relating it back to the thread.

 

In a direct message to Nick I mentioned that I was doing a workshop (January, 
in Amsterdam, at Domain-Driven Design Europe) on ‘Natural System Design’. Being 
the prolific author he is, he directed me to several papers of his on the same 
subject. Of course we are using the same phrase in quite different ways.

 

My use derives from software development and the first business computer LEO, 
(Lyons Electronic Office), was built by J. Lyons and Company in 1951. The same 
team built the hardware, programmed system software, and programmed a set of 
applications that included: payroll, order entry, inventory control, production 
scheduling, etc.

 

A number of assumptions made at that time have shaped Comp Sci and Soft Eng 
ever since: e.g., programming is all about the machine – taking a complete, 
consistent, and unambiguous set of requirements and then programming to satisfy 
them — totally isolating the programmer from the domain: and second, assuming 
that there is no difference between ‘application’ programming and ‘system’ 
programming; which is to deny any qualitative or substantive difference between 
a ‘natural’ domain like a business or business process and an ‘artificial’ 
domain like a network router and protocol.

 

Carnegie-Mellon had a contract a while back from DoD to study Ultra-Large Scale 
systems – which coincidently are also Complex Adaptive systems. That study 
quite firmly said that the precepts, principles, tools, and models of Software 
Engineering would not be applicable to this type of system.

 

The premise of my workshop is to provide an alternative approach, and set of 
concepts and techniques, for designing and deploying software/information 
artifacts that enhance naturally occurring systems like businesses, cities, 
ecologies, etc.

 

What Nick wrote and referred me to could provide a lot of interesting and 
important ideas about “design-in-nature” that I can use in a biomimetic fashion 
to enhance my work on “design-with-nature.”

 

Which brings us back into the thread and a comment I made previously about the 
‘alchemical’ or ‘alchemical wanna be’ status of most of what we know about 
biological and cultural ‘living systems’. And, why I, and it seems others on 
the list, are tantalized but disappointed by folk like Rosen.

 

 

davew

 

 

 

On Thu, Oct 25, 2018, at 12:03 AM, glen wrote:

> On the contrary, the question can ONLY be answered by pointing at 

> something. Your abstracted, essentialist, linguistic tendencies will 

> fail us every time. I think I've mentioned Luc Steels' language games 

> before. And you seem to be fond of semiotics. So why isn't the 

> question best answered by pointing?

> 

> Playing along though, if the experience evoked by a model is good 

> enough to trigger a similar enough physiological response to that 

> evoked by reality, then the model passes for reality. I.e. if the 

> effect is the same, then the cause is equivalent.

> 

> 

> On October 24, 2018 8:08:01 PM PDT, Nick Thompson 

> < <mailto:nickthomp...@earthlink.net> nickthomp...@earthlink.net> wrote:

> >Glen,

> >

> >Interesting website ... .  But the question can't be answered by 

> >pointing at something.  I meant to ask the question, "What are the

> >properties of something you would call real?"   

> >

> >Nick

> --

> glen

> 

> ============================================================

> FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe 

> at St. John's College to unsubscribe 

>  <http://redfish.com/mailman/listinfo/friam_redfish.com> 
> http://redfish.com/mailman/listinfo/friam_redfish.com

> FRIAM-COMIC  <http://friam-comic.blogspot.com/> 
> http://friam-comic.blogspot.com/ by Dr. Strangelove

 

============================================================

FRIAM Applied Complexity Group listserv

Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe  
<http://redfish.com/mailman/listinfo/friam_redfish.com> 
http://redfish.com/mailman/listinfo/friam_redfish.com

FRIAM-COMIC  <http://friam-comic.blogspot.com/> 
http://friam-comic.blogspot.com/ by Dr. Strangelove

============================================================
FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com
FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove

Reply via email to