Is someone interested in modifying an existing 3D engine for agent based modeling ? I am thinking of a complex virtual world with a number of different scenarios, for instance a crowded city, a small village, a clear forest or whatever, where the actors can be controlled by programs or humans. It is a daunting task which is too big for one person alone, and it makes more fun as a group anyway. Modern games have like films a long list of creators and contributors. Who would be interested and which of the mentioned engines is most suitable for the task ?
-J. ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College lectures, archives, unsubscribe, maps at http://www.friam.org
