This patch implements preemption feature for A6xx targets, this allows
the GPU to switch to a higher priority ringbuffer if one is ready. A6XX
hardware as such supports multiple levels of preemption granularities,
ranging from coarse grained(ringbuffer level) to a more fine grained
such as draw-call level or a bin boundary level preemption. This patch
enables the basic preemption level, with more fine grained preemption
support to follow.

Signed-off-by: Sharat Masetty <smase...@codeaurora.org>
Signed-off-by: Antonino Maniscalco <antomani...@gmail.com>
---
 drivers/gpu/drm/msm/Makefile              |   1 +
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c     | 323 +++++++++++++++++++++-
 drivers/gpu/drm/msm/adreno/a6xx_gpu.h     | 168 ++++++++++++
 drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 434 ++++++++++++++++++++++++++++++
 drivers/gpu/drm/msm/msm_ringbuffer.h      |   7 +
 5 files changed, 924 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile
index f5e2838c6a76..32e915109a59 100644
--- a/drivers/gpu/drm/msm/Makefile
+++ b/drivers/gpu/drm/msm/Makefile
@@ -23,6 +23,7 @@ adreno-y := \
        adreno/a6xx_gpu.o \
        adreno/a6xx_gmu.o \
        adreno/a6xx_hfi.o \
+       adreno/a6xx_preempt.o \
 
 adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \
 
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c 
b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 32a4faa93d7f..1a90db5759b8 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -16,6 +16,83 @@
 
 #define GPU_PAS_ID 13
 
+/* IFPC & Preemption static powerup restore list */
+static const uint32_t a7xx_pwrup_reglist[] = {
+       REG_A6XX_UCHE_TRAP_BASE,
+       REG_A6XX_UCHE_TRAP_BASE + 1,
+       REG_A6XX_UCHE_WRITE_THRU_BASE,
+       REG_A6XX_UCHE_WRITE_THRU_BASE + 1,
+       REG_A6XX_UCHE_GMEM_RANGE_MIN,
+       REG_A6XX_UCHE_GMEM_RANGE_MIN + 1,
+       REG_A6XX_UCHE_GMEM_RANGE_MAX,
+       REG_A6XX_UCHE_GMEM_RANGE_MAX + 1,
+       REG_A6XX_UCHE_CACHE_WAYS,
+       REG_A6XX_UCHE_MODE_CNTL,
+       REG_A6XX_RB_NC_MODE_CNTL,
+       REG_A6XX_RB_CMP_DBG_ECO_CNTL,
+       REG_A7XX_GRAS_NC_MODE_CNTL,
+       REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE,
+       REG_A6XX_UCHE_GBIF_GX_CONFIG,
+       REG_A6XX_UCHE_CLIENT_PF,
+};
+
+static const uint32_t a7xx_ifpc_pwrup_reglist[] = {
+       REG_A6XX_TPL1_NC_MODE_CNTL,
+       REG_A6XX_SP_NC_MODE_CNTL,
+       REG_A6XX_CP_DBG_ECO_CNTL,
+       REG_A6XX_CP_PROTECT_CNTL,
+       REG_A6XX_CP_PROTECT(0),
+       REG_A6XX_CP_PROTECT(1),
+       REG_A6XX_CP_PROTECT(2),
+       REG_A6XX_CP_PROTECT(3),
+       REG_A6XX_CP_PROTECT(4),
+       REG_A6XX_CP_PROTECT(5),
+       REG_A6XX_CP_PROTECT(6),
+       REG_A6XX_CP_PROTECT(7),
+       REG_A6XX_CP_PROTECT(8),
+       REG_A6XX_CP_PROTECT(9),
+       REG_A6XX_CP_PROTECT(10),
+       REG_A6XX_CP_PROTECT(11),
+       REG_A6XX_CP_PROTECT(12),
+       REG_A6XX_CP_PROTECT(13),
+       REG_A6XX_CP_PROTECT(14),
+       REG_A6XX_CP_PROTECT(15),
+       REG_A6XX_CP_PROTECT(16),
+       REG_A6XX_CP_PROTECT(17),
+       REG_A6XX_CP_PROTECT(18),
+       REG_A6XX_CP_PROTECT(19),
+       REG_A6XX_CP_PROTECT(20),
+       REG_A6XX_CP_PROTECT(21),
+       REG_A6XX_CP_PROTECT(22),
+       REG_A6XX_CP_PROTECT(23),
+       REG_A6XX_CP_PROTECT(24),
+       REG_A6XX_CP_PROTECT(25),
+       REG_A6XX_CP_PROTECT(26),
+       REG_A6XX_CP_PROTECT(27),
+       REG_A6XX_CP_PROTECT(28),
+       REG_A6XX_CP_PROTECT(29),
+       REG_A6XX_CP_PROTECT(30),
+       REG_A6XX_CP_PROTECT(31),
+       REG_A6XX_CP_PROTECT(32),
+       REG_A6XX_CP_PROTECT(33),
+       REG_A6XX_CP_PROTECT(34),
+       REG_A6XX_CP_PROTECT(35),
+       REG_A6XX_CP_PROTECT(36),
+       REG_A6XX_CP_PROTECT(37),
+       REG_A6XX_CP_PROTECT(38),
+       REG_A6XX_CP_PROTECT(39),
+       REG_A6XX_CP_PROTECT(40),
+       REG_A6XX_CP_PROTECT(41),
+       REG_A6XX_CP_PROTECT(42),
+       REG_A6XX_CP_PROTECT(43),
+       REG_A6XX_CP_PROTECT(44),
+       REG_A6XX_CP_PROTECT(45),
+       REG_A6XX_CP_PROTECT(46),
+       REG_A6XX_CP_PROTECT(47),
+       REG_A6XX_CP_AHB_CNTL,
+};
+
+
 static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
 {
        struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
@@ -68,6 +145,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct 
msm_ringbuffer *ring)
 
 static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
 {
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
        uint32_t wptr;
        unsigned long flags;
 
@@ -81,12 +160,26 @@ static void a6xx_flush(struct msm_gpu *gpu, struct 
msm_ringbuffer *ring)
        /* Make sure to wrap wptr if we need to */
        wptr = get_wptr(ring);
 
-       spin_unlock_irqrestore(&ring->preempt_lock, flags);
-
        /* Make sure everything is posted before making a decision */
        mb();
 
-       gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+       /* Update HW if this is the current ring and we are not in preempt*/
+       if (!a6xx_in_preempt(a6xx_gpu)) {
+               /*
+                * Order the reads of the preempt state and cur_ring. This
+                * matches the barrier after writing cur_ring.
+                */
+               rmb();
+
+               if (a6xx_gpu->cur_ring == ring)
+                       gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+               else
+                       ring->skip_inline_wptr = true;
+       } else {
+               ring->skip_inline_wptr = true;
+       }
+
+       spin_unlock_irqrestore(&ring->preempt_lock, flags);
 }
 
 static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
@@ -138,12 +231,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
 
        /*
         * Write the new TTBR0 to the memstore. This is good for debugging.
+        * Needed for preemption
         */
-       OUT_PKT7(ring, CP_MEM_WRITE, 4);
+       OUT_PKT7(ring, CP_MEM_WRITE, 5);
        OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr)));
        OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr)));
        OUT_RING(ring, lower_32_bits(ttbr));
-       OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr));
+       OUT_RING(ring, upper_32_bits(ttbr));
+       OUT_RING(ring, ctx->seqno);
 
        /*
         * Sync both threads after switching pagetables and enable BR only
@@ -268,12 +363,55 @@ static void a6xx_submit(struct msm_gpu *gpu, struct 
msm_gem_submit *submit)
        a6xx_flush(gpu, ring);
 }
 
+static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring,
+               struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue)
+{
+       u64 preempt_offset_priv_secure;
+
+       OUT_PKT7(ring, CP_SET_PSEUDO_REG, 15);
+
+       OUT_RING(ring, SMMU_INFO);
+       /* don't save SMMU, we write the record from the kernel instead */
+       OUT_RING(ring, 0);
+       OUT_RING(ring, 0);
+
+       /* privileged and non secure buffer save */
+       OUT_RING(ring, NON_SECURE_SAVE_ADDR);
+       OUT_RING(ring, lower_32_bits(
+               a6xx_gpu->preempt_iova[ring->id] + 
PREEMPT_OFFSET_PRIV_NON_SECURE));
+       OUT_RING(ring, upper_32_bits(
+               a6xx_gpu->preempt_iova[ring->id] + 
PREEMPT_OFFSET_PRIV_NON_SECURE));
+       OUT_RING(ring, SECURE_SAVE_ADDR);
+       preempt_offset_priv_secure =
+               
PREEMPT_OFFSET_PRIV_SECURE(a6xx_gpu->base.info->preempt_record_size);
+       OUT_RING(ring, lower_32_bits(
+               a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+       OUT_RING(ring, upper_32_bits(
+               a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+
+       /* user context buffer save */
+       OUT_RING(ring, NON_PRIV_SAVE_ADDR);
+       if (queue) {
+               OUT_RING(ring, lower_32_bits(queue->bo_iova));
+               OUT_RING(ring, upper_32_bits(queue->bo_iova));
+       } else {
+               OUT_RING(ring, 0);
+               OUT_RING(ring, 0);
+       }
+
+       OUT_RING(ring, COUNTER);
+       /* seems OK to set to 0 to disable it */
+       OUT_RING(ring, 0);
+       OUT_RING(ring, 0);
+}
+
 static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 {
        unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
        struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
        struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
        struct msm_ringbuffer *ring = submit->ring;
+       uint64_t scratch_dest = SCRATCH_USER_CTX_IOVA(ring->id, a6xx_gpu);
        unsigned int i, ibs = 0;
 
        /*
@@ -283,6 +421,25 @@ static void a7xx_submit(struct msm_gpu *gpu, struct 
msm_gem_submit *submit)
        OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
        OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
 
+       /*
+        * If preemption is enabled, then set the pseudo register for the save
+        * sequence
+        */
+       if (gpu->nr_rings > 1) {
+               a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue);
+
+               /*
+                * Ask CP to save the user context buffer's iova address to a
+                * scratch memory region, this is needed if the CP preempts
+                * this ring in between this submit's IB list.
+                */
+               OUT_PKT7(ring, CP_MEM_WRITE, 4);
+               OUT_RING(ring, lower_32_bits(scratch_dest));
+               OUT_RING(ring, upper_32_bits(scratch_dest));
+               OUT_RING(ring, lower_32_bits(submit->queue->bo_iova));
+               OUT_RING(ring, upper_32_bits(submit->queue->bo_iova));
+       }
+
        a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
 
        get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
@@ -376,6 +533,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct 
msm_gem_submit *submit)
        OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence)));
        OUT_RING(ring, submit->seqno);
 
+       a6xx_gpu->last_seqno[ring->id] = submit->seqno;
+
        /* write the ringbuffer timestamp */
        OUT_PKT7(ring, CP_EVENT_WRITE, 4);
        OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27));
@@ -389,10 +548,42 @@ static void a7xx_submit(struct msm_gpu *gpu, struct 
msm_gem_submit *submit)
        OUT_PKT7(ring, CP_SET_MARKER, 1);
        OUT_RING(ring, 0x100); /* IFPC enable */
 
+       /* If preemption is enabled */
+       if (gpu->nr_rings > 1) {
+               /*
+                * Reset the scratch region as we are done with the
+                * IB list of this submission
+                */
+               OUT_PKT7(ring, CP_MEM_WRITE, 4);
+               OUT_RING(ring, lower_32_bits(scratch_dest));
+               OUT_RING(ring, upper_32_bits(scratch_dest));
+               OUT_RING(ring, 0x00);
+               OUT_RING(ring, 0x00);
+
+               /* Yield the floor on command completion */
+               OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+
+               /*
+                * If dword[2:1] are non zero, they specify an address for
+                * the CP to write the value of dword[3] to on preemption
+                * complete. Write 0 to skip the write
+                */
+               OUT_RING(ring, 0x00);
+               OUT_RING(ring, 0x00);
+               /* Data value - not used if the address above is 0 */
+               OUT_RING(ring, 0x01);
+               /* generate interrupt on preemption completion */
+               OUT_RING(ring, 0x00);
+       }
+
+
        trace_msm_gpu_submit_flush(submit,
                gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));
 
        a6xx_flush(gpu, ring);
+
+       /* Check to see if we need to start preemption */
+       a6xx_preempt_trigger(gpu);
 }
 
 static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state)
@@ -588,6 +779,89 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu)
                  adreno_gpu->ubwc_config.min_acc_len << 23 | hbb_lo << 21);
 }
 
+static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       struct adreno_reglist_list reglist[2];
+       void *ptr = a6xx_gpu->pwrup_reglist_ptr;
+       struct cpu_gpu_lock *lock = ptr;
+       u32 *dest = (u32 *)&lock->regs[0];
+       int i, j;
+
+       lock->gpu_req = lock->cpu_req = lock->turn = 0;
+       lock->ifpc_list_len = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+       lock->preemption_list_len = ARRAY_SIZE(a7xx_pwrup_reglist);
+
+       /* Static IFPC-only registers */
+       reglist[0].regs = a7xx_ifpc_pwrup_reglist;
+       reglist[0].count = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+       lock->ifpc_list_len = reglist[0].count;
+
+       /* Static IFPC + preemption registers */
+       reglist[1].regs = a7xx_pwrup_reglist;
+       reglist[1].count = ARRAY_SIZE(a7xx_pwrup_reglist);
+       lock->preemption_list_len = reglist[1].count;
+
+       /*
+        * For each entry in each of the lists, write the offset and the current
+        * register value into the GPU buffer
+        */
+       for (i = 0; i < 2; i++) {
+               const u32 *r = reglist[i].regs;
+
+               for (j = 0; j < reglist[i].count; j++) {
+                       *dest++ = r[j];
+                       *dest++ = gpu_read(gpu, r[j]);
+               }
+       }
+
+       /*
+        * The overall register list is composed of
+        * 1. Static IFPC-only registers
+        * 2. Static IFPC + preemption registers
+        * 3. Dynamic IFPC + preemption registers (ex: perfcounter selects)
+        *
+        * The first two lists are static. Size of these lists are stored as
+        * number of pairs in ifpc_list_len and preemption_list_len
+        * respectively. With concurrent binning, Some of the perfcounter
+        * registers being virtualized, CP needs to know the pipe id to program
+        * the aperture inorder to restore the same. Thus, third list is a
+        * dynamic list with triplets as
+        * (<aperture, shifted 12 bits> <address> <data>), and the length is
+        * stored as number for triplets in dynamic_list_len.
+        */
+       lock->dynamic_list_len = 0;
+}
+
+static int a7xx_preempt_start(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       struct msm_ringbuffer *ring = gpu->rb[0];
+
+       if (gpu->nr_rings <= 1)
+               return 0;
+
+       /* Turn CP protection off */
+       OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1);
+       OUT_RING(ring, 0);
+
+       a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL);
+
+       /* Yield the floor on command completion */
+       OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+       OUT_RING(ring, 0x00);
+       OUT_RING(ring, 0x00);
+       OUT_RING(ring, 0x01);
+       /* Generate interrupt on preemption completion */
+       OUT_RING(ring, 0x00);
+
+       a6xx_flush(gpu, ring);
+
+       return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
+}
+
 static int a6xx_cp_init(struct msm_gpu *gpu)
 {
        struct msm_ringbuffer *ring = gpu->rb[0];
@@ -619,6 +893,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu)
 
 static int a7xx_cp_init(struct msm_gpu *gpu)
 {
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
        struct msm_ringbuffer *ring = gpu->rb[0];
        u32 mask;
 
@@ -626,6 +902,8 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
        OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
        OUT_RING(ring, BIT(27));
 
+       a7xx_patch_pwrup_reglist(gpu);
+
        OUT_PKT7(ring, CP_ME_INIT, 7);
 
        /* Use multiple HW contexts */
@@ -656,11 +934,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
 
        /* *Don't* send a power up reg list for concurrent binning (TODO) */
        /* Lo address */
-       OUT_RING(ring, 0x00000000);
+       OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova));
        /* Hi address */
-       OUT_RING(ring, 0x00000000);
+       OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova));
        /* BIT(31) set => read the regs from the list */
-       OUT_RING(ring, 0x00000000);
+       OUT_RING(ring, BIT(31));
 
        a6xx_flush(gpu, ring);
        return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
@@ -784,6 +1062,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu)
                msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
        }
 
+       a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE,
+                                                        MSM_BO_WC  | 
MSM_BO_MAP_PRIV,
+                                                        gpu->aspace, 
&a6xx_gpu->pwrup_reglist_bo,
+                                                        
&a6xx_gpu->pwrup_reglist_iova);
+
+       if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr))
+               return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr);
+
+       msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist");
+
        return 0;
 }
 
@@ -1127,6 +1415,8 @@ static int hw_init(struct msm_gpu *gpu)
        if (a6xx_gpu->shadow_bo) {
                gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR,
                        shadowptr(a6xx_gpu, gpu->rb[0]));
+               for (unsigned int i = 0; i < gpu->nr_rings; i++)
+                       a6xx_gpu->shadow[i] = 0;
        }
 
        /* ..which means "always" on A7xx, also for BV shadow */
@@ -1135,6 +1425,8 @@ static int hw_init(struct msm_gpu *gpu)
                            rbmemptr(gpu->rb[0], bv_rptr));
        }
 
+       a6xx_preempt_hw_init(gpu);
+
        /* Always come up on rb 0 */
        a6xx_gpu->cur_ring = gpu->rb[0];
 
@@ -1180,6 +1472,10 @@ static int hw_init(struct msm_gpu *gpu)
 out:
        if (adreno_has_gmu_wrapper(adreno_gpu))
                return ret;
+
+       /* Last step - yield the ringbuffer */
+       a7xx_preempt_start(gpu);
+
        /*
         * Tell the GMU that we are done touching the GPU and it can start power
         * management
@@ -1557,8 +1853,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
        if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
                a7xx_sw_fuse_violation_irq(gpu);
 
-       if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
+       if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) {
                msm_gpu_retire(gpu);
+               a6xx_preempt_trigger(gpu);
+       }
+
+       if (status & A6XX_RBBM_INT_0_MASK_CP_SW)
+               a6xx_preempt_irq(gpu);
 
        return IRQ_HANDLED;
 }
@@ -2165,6 +2466,8 @@ static const struct adreno_gpu_funcs funcs = {
                .active_ring = a6xx_active_ring,
                .irq = a6xx_irq,
                .destroy = a6xx_destroy,
+               .submitqueue_setup = a6xx_preempt_submitqueue_setup,
+               .submitqueue_close = a6xx_preempt_submitqueue_close,
 #if defined(CONFIG_DRM_MSM_GPU_STATE)
                .show = a6xx_show,
 #endif
@@ -2331,6 +2634,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
                                a6xx_fault_handler);
 
        a6xx_calc_ubwc_config(adreno_gpu);
+       /* Set up the preemption specific bits and pieces for each ringbuffer */
+       a6xx_preempt_init(gpu);
 
        return gpu;
 }
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h 
b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
index e3e5c53ae8af..652e49f01428 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
@@ -12,6 +12,31 @@
 
 extern bool hang_debug;
 
+struct cpu_gpu_lock {
+       uint32_t gpu_req;
+       uint32_t cpu_req;
+       uint32_t turn;
+       union {
+               struct {
+                       uint16_t list_length;
+                       uint16_t list_offset;
+               };
+               struct {
+                       uint8_t ifpc_list_len;
+                       uint8_t preemption_list_len;
+                       uint16_t dynamic_list_len;
+               };
+       };
+       uint64_t regs[62];
+};
+
+struct adreno_reglist_list {
+       /** @reg: List of register **/
+       const u32 *regs;
+       /** @count: Number of registers in the list **/
+       u32 count;
+};
+
 /**
  * struct a6xx_info - a6xx specific information from device table
  *
@@ -31,6 +56,24 @@ struct a6xx_gpu {
        uint64_t sqe_iova;
 
        struct msm_ringbuffer *cur_ring;
+       struct msm_ringbuffer *next_ring;
+
+       struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
+       void *preempt[MSM_GPU_MAX_RINGS];
+       uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
+       uint32_t last_seqno[MSM_GPU_MAX_RINGS];
+
+       atomic_t preempt_state;
+       spinlock_t eval_lock;
+       struct timer_list preempt_timer;
+
+       unsigned int preempt_level;
+       bool uses_gmem;
+       bool skip_save_restore;
+
+       struct drm_gem_object *scratch_bo;
+       void *scratch_ptr;
+       uint64_t scratch_iova;
 
        struct a6xx_gmu gmu;
 
@@ -38,6 +81,10 @@ struct a6xx_gpu {
        uint64_t shadow_iova;
        uint32_t *shadow;
 
+       struct drm_gem_object *pwrup_reglist_bo;
+       void *pwrup_reglist_ptr;
+       uint64_t pwrup_reglist_iova;
+
        bool has_whereami;
 
        void __iomem *llc_mmio;
@@ -49,6 +96,108 @@ struct a6xx_gpu {
 
 #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
 
+#define SCRATCH_USER_CTX_IOVA(ring_id, a6xx_gpu) \
+       (a6xx_gpu->scratch_iova + (ring_id * sizeof(uint64_t)))
+
+/*
+ * In order to do lockless preemption we use a simple state machine to progress
+ * through the process.
+ *
+ * PREEMPT_NONE - no preemption in progress.  Next state START.
+ * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
+ * states: TRIGGERED, NONE
+ * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
+ * state: NONE.
+ * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
+ * states: FAULTED, PENDING
+ * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
+ * recovery.  Next state: N/A
+ * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
+ * checking the success of the operation. Next state: FAULTED, NONE.
+ */
+
+enum a6xx_preempt_state {
+       PREEMPT_NONE = 0,
+       PREEMPT_START,
+       PREEMPT_FINISH,
+       PREEMPT_TRIGGERED,
+       PREEMPT_FAULTED,
+       PREEMPT_PENDING,
+};
+
+/*
+ * struct a6xx_preempt_record is a shared buffer between the microcode and the
+ * CPU to store the state for preemption. The record itself is much larger
+ * (2112k) but most of that is used by the CP for storage.
+ *
+ * There is a preemption record assigned per ringbuffer. When the CPU triggers 
a
+ * preemption, it fills out the record with the useful information (wptr, ring
+ * base, etc) and the microcode uses that information to set up the CP 
following
+ * the preemption.  When a ring is switched out, the CP will save the 
ringbuffer
+ * state back to the record. In this way, once the records are properly set up
+ * the CPU can quickly switch back and forth between ringbuffers by only
+ * updating a few registers (often only the wptr).
+ *
+ * These are the CPU aware registers in the record:
+ * @magic: Must always be 0xAE399D6EUL
+ * @info: Type of the record - written 0 by the CPU, updated by the CP
+ * @errno: preemption error record
+ * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
+ * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
+ * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
+ * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
+ * @_pad: Reserved/padding
+ * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
+ * @rbase: Value of RB_BASE written by CPU, save/restored by CP
+ * @counter: GPU address of the storage area for the preemption counters
+ */
+struct a6xx_preempt_record {
+       u32 magic;
+       u32 info;
+       u32 errno;
+       u32 data;
+       u32 cntl;
+       u32 rptr;
+       u32 wptr;
+       u32 _pad;
+       u64 rptr_addr;
+       u64 rbase;
+       u64 counter;
+       u64 bv_rptr_addr;
+};
+
+#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
+
+#define PREEMPT_RECORD_SIZE_FALLBACK(size) \
+       ((size) == 0 ? 4192 * SZ_1K : (size))
+
+#define PREEMPT_OFFSET_SMMU_INFO 0
+#define PREEMPT_OFFSET_PRIV_NON_SECURE (PREEMPT_OFFSET_SMMU_INFO + 4096)
+#define PREEMPT_OFFSET_PRIV_SECURE(size) \
+       (PREEMPT_OFFSET_PRIV_NON_SECURE + PREEMPT_RECORD_SIZE_FALLBACK(size))
+#define PREEMPT_SIZE(size) \
+       (PREEMPT_OFFSET_PRIV_SECURE(size) + PREEMPT_RECORD_SIZE_FALLBACK(size))
+
+/*
+ * The preemption counter block is a storage area for the value of the
+ * preemption counters that are saved immediately before context switch. We
+ * append it on to the end of the allocation for the preemption record.
+ */
+#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
+
+#define A6XX_PREEMPT_USER_RECORD_SIZE (192 * 1024)
+
+struct a7xx_cp_smmu_info {
+       u32 magic;
+       u32 _pad4;
+       u64 ttbr0;
+       u32 asid;
+       u32 context_idr;
+       u32 context_bank;
+};
+
+#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
+
 /*
  * Given a register and a count, return a value to program into
  * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
@@ -106,6 +255,25 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct 
device_node *node);
 int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
 void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
 
+void a6xx_preempt_init(struct msm_gpu *gpu);
+void a6xx_preempt_hw_init(struct msm_gpu *gpu);
+void a6xx_preempt_trigger(struct msm_gpu *gpu);
+void a6xx_preempt_irq(struct msm_gpu *gpu);
+void a6xx_preempt_fini(struct msm_gpu *gpu);
+int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
+               struct msm_gpu_submitqueue *queue);
+void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
+               struct msm_gpu_submitqueue *queue);
+
+/* Return true if we are in a preempt state */
+static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
+{
+       int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
+
+       return !(preempt_state == PREEMPT_NONE ||
+                       preempt_state == PREEMPT_FINISH);
+}
+
 void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
                       bool suspended);
 unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c 
b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
new file mode 100644
index 000000000000..0d402a3bcf5a
--- /dev/null
+++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
@@ -0,0 +1,434 @@
+// SPDX-License-Identifier: GPL-2.0
+/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */
+/* Copyright (c) 2023 Collabora, Ltd. */
+/* Copyright (c) 2024 Valve Corporation */
+
+#include "msm_gem.h"
+#include "a6xx_gpu.h"
+#include "a6xx_gmu.xml.h"
+#include "msm_mmu.h"
+
+#define FENCE_STATUS_WRITEDROPPED0_MASK 0x1
+#define FENCE_STATUS_WRITEDROPPED1_MASK 0x2
+
+/*
+ * Try to transition the preemption state from old to new. Return
+ * true on success or false if the original state wasn't 'old'
+ */
+static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu,
+               enum a6xx_preempt_state old, enum a6xx_preempt_state new)
+{
+       enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state,
+               old, new);
+
+       return (cur == old);
+}
+
+/*
+ * Force the preemption state to the specified state.  This is used in cases
+ * where the current state is known and won't change
+ */
+static inline void set_preempt_state(struct a6xx_gpu *gpu,
+               enum a6xx_preempt_state new)
+{
+       /*
+        * preempt_state may be read by other cores trying to trigger a
+        * preemption or in the interrupt handler so barriers are needed
+        * before...
+        */
+       smp_mb__before_atomic();
+       atomic_set(&gpu->preempt_state, new);
+       /* ... and after*/
+       smp_mb__after_atomic();
+}
+
+/* Write the most recent wptr for the given ring into the hardware */
+static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer 
*ring)
+{
+       unsigned long flags;
+       uint32_t wptr, cur_wptr;
+
+       if (!ring)
+               return;
+
+       spin_lock_irqsave(&ring->preempt_lock, flags);
+
+       if (ring->skip_inline_wptr) {
+               wptr = get_wptr(ring);
+
+               gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+
+               ring->skip_inline_wptr = false;
+       }
+
+       spin_unlock_irqrestore(&ring->preempt_lock, flags);
+}
+
+/* Return the highest priority ringbuffer with something in it */
+static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+       unsigned long flags;
+       int i;
+
+       for (i = 0; i < gpu->nr_rings; i++) {
+               bool empty;
+               struct msm_ringbuffer *ring = gpu->rb[i];
+
+               spin_lock_irqsave(&ring->preempt_lock, flags);
+               empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
+               if (!empty && ring == a6xx_gpu->cur_ring)
+                       empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i];
+               spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+               if (!empty)
+                       return ring;
+       }
+
+       return NULL;
+}
+
+static void a6xx_preempt_timer(struct timer_list *t)
+{
+       struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer);
+       struct msm_gpu *gpu = &a6xx_gpu->base.base;
+       struct drm_device *dev = gpu->dev;
+
+       if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
+               return;
+
+       dev_err(dev->dev, "%s: preemption timed out\n", gpu->name);
+       kthread_queue_work(gpu->worker, &gpu->recover_work);
+}
+
+void a6xx_preempt_irq(struct msm_gpu *gpu)
+{
+       uint32_t status;
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       struct drm_device *dev = gpu->dev;
+
+       if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
+               return;
+
+       /* Delete the preemption watchdog timer */
+       del_timer(&a6xx_gpu->preempt_timer);
+
+       /*
+        * The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL
+        * to zero before firing the interrupt, but there is a non zero chance
+        * of a hardware condition or a software race that could set it again
+        * before we have a chance to finish. If that happens, log and go for
+        * recovery
+        */
+       status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL);
+       if (unlikely(status & 0x1)) {
+               DRM_DEV_ERROR(&gpu->pdev->dev,
+                                         "!!!!!!!!!!!!!!!! preemption faulted 
!!!!!!!!!!!!!! irq\n");
+               set_preempt_state(a6xx_gpu, PREEMPT_FAULTED);
+               dev_err(dev->dev, "%s: Preemption failed to complete\n",
+                       gpu->name);
+               kthread_queue_work(gpu->worker, &gpu->recover_work);
+               return;
+       }
+
+       a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
+       a6xx_gpu->next_ring = NULL;
+
+       /* Make sure the write to cur_ring is posted before the change in state 
*/
+       wmb();
+
+       set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+
+       update_wptr(gpu, a6xx_gpu->cur_ring);
+
+       set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+       /*
+        * Retrigger preemption to avoid a deadlock that might occur when 
preemption
+        * is skipped due to it being already in flight when requested.
+        */
+       a6xx_preempt_trigger(gpu);
+}
+
+void a6xx_preempt_hw_init(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       int i;
+
+       /* No preemption if we only have one ring */
+       if (gpu->nr_rings == 1)
+               return;
+
+       for (i = 0; i < gpu->nr_rings; i++) {
+               struct a6xx_preempt_record *record_ptr =
+                       a6xx_gpu->preempt[i] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+               record_ptr->wptr = 0;
+               record_ptr->rptr = 0;
+               record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]);
+               record_ptr->info = 0;
+               record_ptr->data = 0;
+               record_ptr->rbase = gpu->rb[i]->iova;
+       }
+
+       /* Write a 0 to signal that we aren't switching pagetables */
+       gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0);
+
+       /* Enable the GMEM save/restore feature for preemption */
+       gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1);
+
+       /* Reset the preemption state */
+       set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+       spin_lock_init(&a6xx_gpu->eval_lock);
+
+       /* Always come up on rb 0 */
+       a6xx_gpu->cur_ring = gpu->rb[0];
+}
+
+void a6xx_preempt_trigger(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       u64 preempt_offset_priv_secure;
+       unsigned long flags;
+       struct msm_ringbuffer *ring;
+       uint64_t user_ctx_iova;
+       unsigned int cntl;
+
+       if (gpu->nr_rings == 1)
+               return;
+
+       /*
+        * Lock to make sure another thread attempting preemption doesn't skip 
it
+        * while we are still evaluating the next ring. This makes sure the 
other
+        * thread does start preemption if we abort it and avoids a soft lock.
+        */
+       spin_lock_irqsave(&a6xx_gpu->eval_lock, flags);
+
+       /*
+        * Try to start preemption by moving from NONE to START. If
+        * unsuccessful, a preemption is already in flight
+        */
+       if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) {
+               spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+               return;
+       }
+
+       cntl = (((a6xx_gpu->preempt_level << 6) & 0xC0) |
+               ((a6xx_gpu->skip_save_restore << 9) & 0x200) |
+               ((a6xx_gpu->uses_gmem << 8) & 0x100) | 0x1);
+
+       /* Get the next ring to preempt to */
+       ring = get_next_ring(gpu);
+
+       /*
+        * If no ring is populated or the highest priority ring is the current
+        * one do nothing except to update the wptr to the latest and greatest
+        */
+       if (!ring || (a6xx_gpu->cur_ring == ring)) {
+               set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+               update_wptr(gpu, a6xx_gpu->cur_ring);
+               set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+               spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+               return;
+       }
+
+       spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+
+       spin_lock_irqsave(&ring->preempt_lock, flags);
+
+       struct a7xx_cp_smmu_info *smmu_info_ptr =
+               a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_SMMU_INFO;
+       struct a6xx_preempt_record *record_ptr =
+               a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+       u64 ttbr0 = ring->memptrs->ttbr0;
+       u32 context_idr = ring->memptrs->context_idr;
+
+       smmu_info_ptr->ttbr0 = ttbr0;
+       smmu_info_ptr->context_idr = context_idr;
+       record_ptr->wptr = get_wptr(ring);
+
+       /*
+        * The GPU will write the wptr we set above when we preempt. Reset
+        * skip_inline_wptr to make sure that we don't write WPTR to the same
+        * thing twice. It's still possible subsequent submissions will update
+        * wptr again, in which case they will set the flag to true. This has
+        * to be protected by the lock for setting the flag and updating wptr
+        * to be atomic.
+        */
+       ring->skip_inline_wptr = false;
+
+       spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+       gpu_write64(gpu,
+               REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
+               a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_SMMU_INFO);
+
+       gpu_write64(gpu,
+               REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
+               a6xx_gpu->preempt_iova[ring->id] + 
PREEMPT_OFFSET_PRIV_NON_SECURE);
+
+       preempt_offset_priv_secure =
+               
PREEMPT_OFFSET_PRIV_SECURE(adreno_gpu->info->preempt_record_size);
+       gpu_write64(gpu,
+               REG_A6XX_CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR,
+               a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure);
+
+       /*
+        * Use the user context iova from the scratch memory that the CP may
+        * have written as part of the ring switch out.
+        */
+       user_ctx_iova = *((uint64_t *)a6xx_gpu->scratch_ptr + ring->id);
+
+       gpu_write64(gpu,
+               REG_A6XX_CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR,
+               user_ctx_iova);
+
+       a6xx_gpu->next_ring = ring;
+
+       /* Start a timer to catch a stuck preemption */
+       mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
+
+       /* Set the preemption state to triggered */
+       set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
+
+       /* Make sure any previous writes to WPTR are posted */
+       gpu_read(gpu, REG_A6XX_CP_RB_WPTR);
+
+       /* Make sure everything is written before hitting the button */
+       wmb();
+
+       /* Trigger the preemption */
+       gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
+}
+
+static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
+               struct msm_ringbuffer *ring)
+{
+       struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
+       struct msm_gpu *gpu = &adreno_gpu->base;
+       struct drm_gem_object *bo = NULL;
+       phys_addr_t ttbr;
+       u64 iova = 0;
+       void *ptr;
+       int asid;
+
+       ptr = msm_gem_kernel_new(gpu->dev,
+               PREEMPT_SIZE(adreno_gpu->info->preempt_record_size),
+               MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);
+
+       memset(ptr, 0, PREEMPT_SIZE(adreno_gpu->info->preempt_record_size));
+
+       if (IS_ERR(ptr))
+               return PTR_ERR(ptr);
+
+       a6xx_gpu->preempt_bo[ring->id] = bo;
+       a6xx_gpu->preempt_iova[ring->id] = iova;
+       a6xx_gpu->preempt[ring->id] = ptr;
+
+       struct a7xx_cp_smmu_info *smmu_info_ptr = ptr + 
PREEMPT_OFFSET_SMMU_INFO;
+       struct a6xx_preempt_record *record_ptr = ptr + 
PREEMPT_OFFSET_PRIV_NON_SECURE;
+
+       msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid);
+
+       smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC;
+       smmu_info_ptr->ttbr0 = ttbr;
+       smmu_info_ptr->asid = 0xdecafbad;
+       smmu_info_ptr->context_idr = 0;
+
+       /* Set up the defaults on the preemption record */
+       record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC;
+       record_ptr->info = 0;
+       record_ptr->data = 0;
+       record_ptr->rptr = 0;
+       record_ptr->wptr = 0;
+       record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
+       record_ptr->rbase = ring->iova;
+       record_ptr->counter = 0;
+       record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr);
+
+       return 0;
+}
+
+void a6xx_preempt_fini(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       int i;
+
+       for (i = 0; i < gpu->nr_rings; i++)
+               msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace);
+}
+
+void a6xx_preempt_init(struct msm_gpu *gpu)
+{
+       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+       struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+       int i;
+
+       /* No preemption if we only have one ring */
+       if (gpu->nr_rings <= 1)
+               return;
+
+       for (i = 0; i < gpu->nr_rings; i++) {
+               if (preempt_init_ring(a6xx_gpu, gpu->rb[i]))
+                       goto fail;
+       }
+
+       /* TODO: make this configurable? */
+       a6xx_gpu->preempt_level = 1;
+       a6xx_gpu->uses_gmem = 1;
+       a6xx_gpu->skip_save_restore = 1;
+
+       a6xx_gpu->scratch_ptr  = msm_gem_kernel_new(gpu->dev,
+                       gpu->nr_rings * sizeof(uint64_t), MSM_BO_WC,
+                       gpu->aspace, &a6xx_gpu->scratch_bo,
+                       &a6xx_gpu->scratch_iova);
+
+       if (IS_ERR(a6xx_gpu->scratch_ptr))
+               goto fail;
+
+       timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0);
+
+       return;
+fail:
+       /*
+        * On any failure our adventure is over. Clean up and
+        * set nr_rings to 1 to force preemption off
+        */
+       a6xx_preempt_fini(gpu);
+       gpu->nr_rings = 1;
+
+       return;
+}
+
+void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
+               struct msm_gpu_submitqueue *queue)
+{
+       if (!queue->bo)
+               return;
+
+       msm_gem_kernel_put(queue->bo, gpu->aspace);
+}
+
+int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
+               struct msm_gpu_submitqueue *queue)
+{
+       void *ptr;
+
+       /*
+        * Create a per submitqueue buffer for the CP to save and restore user
+        * specific information such as the VPC streamout data.
+        */
+       ptr = msm_gem_kernel_new(gpu->dev, A6XX_PREEMPT_USER_RECORD_SIZE,
+                       MSM_BO_WC, gpu->aspace, &queue->bo, &queue->bo_iova);
+
+       if (IS_ERR(ptr))
+               return PTR_ERR(ptr);
+
+       return 0;
+}
diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h 
b/drivers/gpu/drm/msm/msm_ringbuffer.h
index 40791b2ade46..7dde6a312511 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.h
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
@@ -36,6 +36,7 @@ struct msm_rbmemptrs {
 
        volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];
        volatile u64 ttbr0;
+       volatile u32 context_idr;
 };
 
 struct msm_cp_state {
@@ -100,6 +101,12 @@ struct msm_ringbuffer {
         * preemption.  Can be aquired from irq context.
         */
        spinlock_t preempt_lock;
+
+       /*
+        * Whether we skipped writing wptr and it needs to be updated in the
+        * future when the ring becomes current.
+        */
+       bool skip_inline_wptr;
 };
 
 struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,

-- 
2.46.0

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