Em Tue, 25 Aug 2015 19:58:10 +0200 Mateusz Viste <mate...@viste.fr> escreveu:
> I think what Tom is saying (and to what I totally agree), is that > without an internet connection, and a modern browser, a DOS user has > no chance to even run the program (because of the password). This is easy to overcome. We could just include a 'README' file mirroring the homepage contents within the distributed software package. > Further 'game' is compromised as well, since there is no way to know > what one is supposed to type in the shell. Believe you or not, that's a major feature of the game. ;-) Moreover, there is a way to know: it's free software --- the source code is available. > I understand there might be some bigger concept somewhere in the > background, but a game must be - well - playable. Terminal Matrix, as > well coded as it might be, is simply not targeted to a general > audience. I see. > Have anyone other than you actually played this game? In the net abroad, not that I'm aware about. However, I've just published it, and it didn't get much promotion yet. I expect that as the program get distributed and more people get to know it, the number of effective players will increase. ========================== Context Below ============================= > Em Tue, 25 Aug 2015 16:53:00 +0200 > Mateusz Viste <mate...@viste.fr> escreveu: > > > Okay, I tried it. And I'm lost. > > That's expected. The loose wording in TM's homepage is part of the > game. It plays a dual role: keep the wrong-minded people out and > invite the right-minded people in. The truth is hidden within the > lines of those paragraphs and deep inside the program's source code. > > > > First, I started the game, and I got stuck on a login/password > > screen. I tried several combinations, none worked. No way out. Had > > to switch off the computer. This alone can be seen as a real > > nuisance. > > That's true. I'll consider this as a feature request for the next > release. ;-) > > > > Second attempt - I read on your website the login and password (how > > would someone figure it out when getting the program from anywhere > > else than directly from your website?) > > They should not, unless someone who already has access provides one to > them. > > > > The login/password works. I got in a shell where I can run a > > matrix-like screensaver, clear the screen, or exit back to DOS. Any > > other command I tried to type ended with a blinking "NO REPLY" > > message. > > It seems RIS is not willing to talk to you. > > > > I really don't get it. I might be missing something, since I am not > > much into intelectual games, but I find the Terminal Matrix > > experience highly frustrating. > > Have you watched the demo session? > > http://oitofelix.github.io/terminal-matrix-8086/tm.mp4 > > > > If I understand it right, this is some kind of shell prototype, > > right? But then, maybe could you actually turn it into something > > useful, like maybe an interactive fiction engine or so? As such, a > > prototype is likely to be of any interest only to you. > > It's not a prototype, it's a fully working program as demonstrated in > that video. > > Besides being a terminal of communication to an hyper-dimensional > being, Terminal Matrix is an experiment in psychology, free software > development model and remote ideological corroboration. > > > > BTW, you might want to announce such stuff rather on the FreeDOS > > user list. FreeDOS-devel is rather about development. > > I've already announced it there as well. > > > Thank you for playing TM! -- ,= ,-_-. =. Bruno Félix Rezende Ribeiro (oitofelix) [0x28D618AF] ((_/)o o(\_)) http://oitofelix.freeshell.org/ `-'(. .)`-' irc://chat.freenode.org/oitofelix \_/ xmpp:oitofe...@riseup.net GNU maintainer: ccd2cue DMOZ free software editor (Portuguese) UFU FAMAT PET member [GNU DISCLAIMER] I'm a GNU hacker, but my views don't necessarily match those of the GNU project. Hereby I express my own opinion, style and perception, in good faith, aiming the betterment of GNU.
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