On Fri, Jun 27, 2014 at 9:30 PM, Rugxulo <rugx...@gmail.com> wrote: > Why VGA? Granted, I know Mike Chambers ported Wolf3D to (very slowly!) > run on 8086 too, but "most" 8086 users probably don't have VGA. Well, > they probably don't even have CGA, but at least CGA can do more than > you think:
Oh, come now. Just how many actual 8086 users do you suppose there are these days? Anyone likely to run this game under FreeDOS is almost certainly doing so on at least an 80286, and more likely a 386 class processor, and has at least VGA graphics. The key to Mateus's effort is that it *can* run on an 8086 with VGA, not that anyone *will*. Even in embedded systems where FreeDOS might find a niche, things are well beyond the 8086. Current embedded systems are increasingly based on 32 bit processors like the current ARM offerings, and the limitations are in other areas. ______ Dennis https://plus.google.com/u/0/105128793974319004519 ------------------------------------------------------------------------------ Open source business process management suite built on Java and Eclipse Turn processes into business applications with Bonita BPM Community Edition Quickly connect people, data, and systems into organized workflows Winner of BOSSIE, CODIE, OW2 and Gartner awards http://p.sf.net/sfu/Bonitasoft _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user