Hi, On Wed, Nov 27, 2013 at 6:58 AM, Butterfly Close <closebutter...@gmail.com> wrote: > > 2013/11/26 Rugxulo <rugx...@gmail.com> >> >> What about Descent?? >> >> http://www.classicdosgames.com/game/Descent.html >> > Descent works well; both music (MIDI) and sound; (By the way, Descend have > utility "setup.exe", which is useful to see "BLASTER=" variables.... > probably) > > But some troubles exist. First - Descent can not see correct memory size. > Add "-NoMemCheck" to avoid this.
I haven't checked, but I'm assuming it uses DOS4GW.EXE (or maybe the professional version bundled to the main .EXE), which may be the culprit since it's somewhat old and limited (64 MB?). If so, you could try some better alternatives (DOS32A.EXE or WDOSX or Causeway). Oops, I forgot, professional may use some features not supported by others. Oh well, still maybe worth a shot. IIRC, at least Doom still worked. > Second -Descend freeze; when I play with options (descent.exe --help), I > disable joystick to avoid this; "-NoJoystick"; this two options I added to > "Descent.bat": No idea, but since "most" (?) PCs don't come with serial nor parallel ports anymore, your best bet for joystick is probably just to use DOSBox emulator. > And third trouble: it seems to CPU too fast. Some "slow rocking" of > spaceship - has turned into a "fast shaking". I just need to find some > CPU-slow utility, my usual "slowdown.exe" not help in this case... I do it > later... Again, this is where DOSBox shines. It lets you adjust the frameskip or cpu cycles or even emulation core. Though to be honest, by default it's like a "fast" 486 DX, which is slow enough for most old '90s games. You could maybe also use DOSEMU, but I think DOSBox is better since it's more tested (and meant only) for games. I'm not that much of a gamer, but I did play the Chasm: The Rift demo (CHASM-SW.RAR) two years ago, and I had to do a few minor things to get it to work in real (native) DOS. It's an old '90s game that used BP7's 16-bit DPMI stuffs, so I had to load HDPMI16 and then "FDAPM SPEED3" before it would work (albeit without sound, natch). IIRC, emulation was more enjoyable, but it's still nice to be able to run natively (for when emulation doesn't work or is too slow). I'm sure there are other slowdown utils (e.g. http://www.bretjohnson.us has "SLOWDOWN", aka slodn310.zip), but I haven't tested them recently. P.S. Oops, almost forgot, it could be some timing issue with some driver or TSR in the background (e.g. some games don't like IDLEDPMS), so you could also try temporarily disabling most things and only booting (fairly) clean before playing. ------------------------------------------------------------------------------ Rapidly troubleshoot problems before they affect your business. Most IT organizations don't have a clear picture of how application performance affects their revenue. With AppDynamics, you get 100% visibility into your Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics Pro! http://pubads.g.doubleclick.net/gampad/clk?id=84349351&iu=/4140/ostg.clktrk _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user