Hmmm yes there are seems to be an infinite number of ways you can be dispatched in Nethack that my kids approve of. My son likes to die by repeatedly kicking a wall or a boulder (??? don't ask), being eaten by a black pudding is also memorable - the random gender/species allocation also gets a giggle. Many thanks for those Rogue links, Rugxulo! Yes - Falcon's Eye was the 3-D perspective version I was thinking of, but there are also plain tile versions too that I downloaded somewhere but haven't dug out again to install and test on my lab rats. You are quite right Dennis - the ASCII versions are preferable to many of the modern graphical offerings around - "abandonware" or no - and to paraphrase a famous movie quote I'm tempted to "...go MegaZeux on yo' brains". Forlorn hope that they might develop an interest in coding their own games or stories (a la Storymaker, Cartooners etc). Actually, the biggest problem is definitely keeping them focused on a single task or game for extended periods. Master 9 is particularly bad - flits between 'Albion', 'Lion King' (yuk - can't really name a good Disney game), 'Command and Conquer', 'Sky Roads', 'Decent' etc etc at only minutes per game - Blakendaal's Access gui has that drawback that you can drop in and out of dozens of games (on an old 1.4G HDD) nearly instantaneously. They haven't yet developed the desire to actually complete a game (except "Pepper's Adventures in Time" and "Ping and Kooky's Zoo", maybe "Treehouse" and "Playground", but those aren't really highly goal-oriented...) and that concerns me. I won't put Doom or any similar first-person shooter on for them - though I guess you could seriously debate the inclusion of "Decent' or 'Magic Carpet'. The kids just don't seem to take to any of the "Sims" genera, but maybe "DinoPark Tycoon" will bite them yet... Thanks again Rugxulo for the EMS/XMS tips - I have a lot of experimenting to do - and I haven't started on tinkering with memory environs for Allegro - I occasionally see allocation errors with it, but mostly on newer hardware running the Access shell, BFN
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