At 04:47 AM 3/11/2012, Zbigniew wrote: >Yesterday I've found another related thing: while trying to test my >soundcard with several games, I discovered, that "Civilization" has >quite the same issue with FreeDOS: when ran under configuration >"JEMMEX + 4DOS" it works very slowly (I'm using Sempron 2 GHz as CPU), >playing the background music at about half a speed, and playing its >animations so slowly, like it were run on 386SX16 or so. When switched >to "XMGR + COMMAND.COM", it's playing the music quite normally, and >the game animations (moving "unit icons" from tile to tile etc.) are >fast, as can be expected while using 2 GHz CPU. > >I've got a feeling, there is something worthy a fix.
Still not sure why 4DOS would be causing it (if using that alone, without JEMMEX), but as I suggested in a off-list reply to a question that Eric Auer send me, the fact that sound output is effected as well, this seems kind of confirm my suspicion on how JEMM is handling IN/OUT statements when in protected mode, or something along those lines... Ralf ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user